Sucker Punch Engine

GPTKB entity

Statements (63)
Predicate Object
gptkbp:instance_of gptkb:game_engine
gptkbp:adapted_into various genres
different art styles
gptkbp:allows realistic physics simulation
gptkbp:developed_by gptkb:C++
gptkb:Sucker_Punch_Productions
agile methodologies
gptkbp:features character customization
dynamic weather system
real-time lighting
advanced AI
gptkbp:first_released gptkb:2009
gptkbp:has community support
user-friendly interface
modular architecture
extensive documentation
customizable shaders
audio middleware integration
seamless world transitions
https://www.w3.org/2000/01/rdf-schema#label Sucker Punch Engine
gptkbp:is_compatible_with PC gaming
third-party tools
various input devices
gptkbp:is_designed_for action-adventure games
gptkbp:is_enhanced_by gptkb:camera
AI-driven animations
gptkbp:is_integrated_with gptkb:cloud_services
gptkbp:is_known_for high frame rates
sandbox environments
player engagement features
player choice mechanics
rich narrative experiences
gptkbp:is_optimized_for console gaming
gptkbp:is_recognized_by industry awards
gptkbp:is_recognized_for gptkb:art
visual storytelling
gptkbp:is_scalable large game worlds
gptkbp:is_supported_by gptkb:Sony_Interactive_Entertainment
active developer community
game development forums
gptkbp:is_tested_for performance optimization
multiple hardware configurations
gptkbp:is_used_for game prototyping
gptkbp:is_used_in game jams
Sucker Punch Productions games
Sucker Punch Productions' titles
gptkbp:is_utilized_in game design education
game development workshops
indie game development.
gptkbp:known_for immersive storytelling
high-quality graphics
gptkbp:latest_version gptkb:Sucker_Punch_Engine_2.0
gptkbp:platforms gptkb:Play_Station_4
gptkb:Play_Station_5
gptkbp:supports multiplayer features
cross-platform play
open world gameplay
VR integration
gptkbp:used_in gptkb:Ghost_of_Tsushima
Infamous series
gptkbp:utilizes particle systems
gptkbp:bfsParent gptkb:Ghost_of_Tsushima
gptkbp:bfsLayer 4