Statements (121)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:Magic:_The_Gathering
|
gptkbp:affects |
Combat Damage
creature power |
gptkbp:can_be_boosted_by |
Spells
|
https://www.w3.org/2000/01/rdf-schema#label |
Strength
|
gptkbp:increased |
gptkb:artifacts
Enchantments Abilities temporary effects buff spells creature abilities Boost Effects |
gptkbp:is_a |
gptkb:magical_abilities
attribute |
gptkbp:is_affected_by |
gptkb:artifacts
Effects enchantments game rules |
gptkbp:is_associated_with |
aggressive strategies
creature types |
gptkbp:is_calculated_during |
Combat Phase
|
gptkbp:is_calculated_with |
power/toughness ratio
|
gptkbp:is_considered |
Combat Tricks
Meta Analysis Card Synergy |
gptkbp:is_critical_for |
winning games
Aggro Decks |
gptkbp:is_displayed_in |
creature tokens
Card Text Creature Cards card text |
gptkbp:is_essential_for |
Winning Games
attacking defending |
gptkbp:is_evaluated_by |
Players
Competitive Players Deck Building combat phases |
gptkbp:is_found_in |
creature cards
|
gptkbp:is_influenced_by |
player strategy
Mana Cost meta game Card Draw Card Types |
gptkbp:is_less_important_for |
Control Decks
|
gptkbp:is_part_of |
gptkb:game_mechanics
Game Dynamics Player Strategy Combat Mechanics combat resolution card evaluation Card Attributes Creature Combat Card Evaluation combat damage calculation |
gptkbp:is_related_to |
gptkb:strategy
Game Balance Toughness toughness |
gptkbp:is_represented_in |
Numerical Value
numerical value color identity |
gptkbp:is_targeted_at |
Removal Spells
|
gptkbp:is_used_by |
gptkb:Creature
|
gptkbp:is_used_in |
Strategy Development
Synergies deck building tournament play Tournament Play sealed formats multiplayer formats one-on-one formats Combat Calculations combat calculations |
gptkbp:is_used_to |
determine lethal damage
|
gptkbp:measures |
gptkb:power
points |
gptkbp:modifications |
gptkb:magical_abilities
Counters |
gptkbp:reduces |
Debuffs
debuff spells opponent's spells permanent effects |
gptkbp:was_affecting |
gptkb:game_mechanics
Game Strategy Resource Management Game Outcomes player decisions resource management strategic planning player engagement Game Flow game strategy game balance game dynamics attackers Matchups game outcome draft strategies Player Psychology game flow Player Decisions card synergies card advantage game phases card interactions deck synergy turn structure combat damage combat tricks combat outcomes blockers Game Interaction Block Decisions Deck Performance combat interactions opponent's strategy |
gptkbp:bfsParent |
gptkb:Drake
gptkb:cultural_icon gptkb:character |
gptkbp:bfsLayer |
3
|