Star Trek: Voyager -Elite Force

GPTKB entity

Statements (91)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:ai enemy AI
enemy and ally AI
gptkbp:armament gptkb:Phaser
gptkb:Triceratops
torpedo launcher
phasers and other Star Trek weapons
gptkbp:challenges various in-game challenges
gptkbp:character_customization available
gptkbp:character_development character development throughout the game
gptkbp:character_relationships dynamic character interactions
gptkbp:community active
active modding community
gptkbp:community_events fan-organized events
gptkbp:community_support strong community support
gptkbp:critical_reception generally positive
gptkbp:cultural_impact part of Star Trek gaming legacy
gptkbp:developer gptkb:Raven_Software
gptkbp:difficulty_levels multiple difficulty settings
gptkbp:enemy_types various enemy types
gptkbp:engine Quake III Arena engine
gptkbp:environment various Star Trek locations
gptkbp:expansion_pack Star Trek: Voyager -Elite Force: Elite Force II
gptkbp:fan_art spawned fan theories and discussions
gptkbp:fan_base Star Trek fans
dedicated fanbase
gptkbp:fan_mods numerous fan-made modifications
gptkbp:game_awards gptkb:Best_Graphics
gptkb:Best_Multiplayer_Game
Best Sound
nominated for several awards
gptkbp:game_design well-received game design
gptkbp:game_engine gptkb:id_Tech_3
Quake III Arena engine
gptkbp:game_features gptkb:puzzles
combat mechanics
stealth elements
features cooperative gameplay
gptkbp:game_length approximately 10 hours
approximately 10-12 hours
gptkbp:game_mechanics unique game mechanics
includes stealth mechanics
gptkbp:game_modes gptkb:cooperative
deathmatch
team-based objectives
includes deathmatch mode
gptkbp:game_type action-adventure
gptkbp:game_updates received community-driven updates
gptkbp:gameplay single-player
multiplayer
combat and exploration
gptkbp:genre gptkb:first-person_shooter
gptkbp:graphics 3 D graphics
gptkbp:has_gameplay_element includes RPG elements.
gptkbp:has_lore rich lore from Star Trek universe
gptkbp:influences gptkb:Quake_series
gptkb:Star_Wars:_Dark_Forces
gptkb:Half-Life
influenced by previous Star Trek games
gptkbp:inspiration gptkb:Star_Trek
gptkbp:legacy considered a classic in Star Trek games
gptkbp:level_design varied environments
gptkbp:mission varied mission objectives
gptkbp:mod_support available
gptkbp:multiplayer yes
assault
team deathmatch
capture the flag
gptkbp:narrative linear narrative
offers narrative depth
based on Star Trek: Voyager
based on Star Trek: Voyager series
gptkbp:platform gptkb:Microsoft_Windows
gptkbp:protagonist gptkb:Ensign_Alex_Munro
gptkbp:publisher gptkb:Activision
gptkbp:puzzles includes puzzles
gptkbp:release_date October 2000
gptkbp:release_platform gptkb:Play_Station_2
gptkb:Xbox
gptkbp:reviews positive reviews from critics
gptkbp:sequel gptkb:Star_Trek:_Voyager_-Elite_Force_II
gptkbp:setting gptkb:Star_Trek_universe
gptkbp:single_player yes
gptkbp:soundtrack original music
composed by Bill Brown
gptkbp:team focus on teamwork
gptkbp:updates received patches and updates
gptkbp:voice_acting featured voice actors
featured voice actors from the series
gptkbp:bfsParent gptkb:Borg
gptkbp:bfsLayer 4