Statements (65)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:engine
|
gptkbp:allows |
modding
|
gptkbp:based_on |
Blizzard's proprietary technology
|
gptkbp:constructed_in |
gptkb:C++
|
gptkbp:developed_by |
gptkb:sports_event
|
gptkbp:features |
real-time strategy
fog of war advanced AI in-game tutorials shader technology |
gptkbp:has |
community support
modular architecture extensive documentation active player community realistic physics multiplayer capabilities dynamic lighting user interface customization spectator mode extensive multiplayer options extensive lore integration |
https://www.w3.org/2000/01/rdf-schema#label |
Star Craft II engine
|
gptkbp:includes |
gptkb:Star_Craft_II_Arcade
sound design tools map editor unit pathfinding |
gptkbp:is_compatible_with |
gptkb:Star_Craft_II:_Heart_of_the_Swarm
gptkb:Star_Craft_II:_Legacy_of_the_Void gptkb:Star_Craft_II:_Wings_of_Liberty various hardware configurations |
gptkbp:is_designed_for |
real-time strategy games
|
gptkbp:is_enhanced_by |
community mods
|
gptkbp:is_evaluated_by |
gptkb:artwork
|
gptkbp:is_known_for |
smooth gameplay
frequent updates balanced gameplay high-quality graphics high replayability high skill ceiling |
gptkbp:is_optimized_for |
competitive play
|
gptkbp:is_part_of |
gptkb:Star_Craft_franchise
Blizzard's competitive gaming strategy Blizzard's game development ecosystem |
gptkbp:is_recognized_for |
strategic depth
innovative gameplay mechanics |
gptkbp:is_used_for |
game development
game testing. |
gptkbp:is_used_in |
game design education
e Sports tournaments |
gptkbp:is_utilized_in |
game balancing
|
gptkbp:provides |
custom game modes
|
gptkbp:released |
July 27, 2010
|
gptkbp:supports |
voice chat
user-generated content cross-platform play DLC content replays modular expansions high player counts 3 D graphics Windows and mac OS |
gptkbp:used_in |
gptkb:Star_Craft_II
|
gptkbp:utilizes |
gptkb:Battle.net
|
gptkbp:bfsParent |
gptkb:Star_Craft_II
|
gptkbp:bfsLayer |
4
|