Statements (61)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:game_engine
|
gptkbp:allows |
dynamic weather effects
|
gptkbp:developed_by |
gptkb:Sledgehammer_Games
first-person shooters multiplayer experiences |
gptkbp:enables |
destructible environments
|
gptkbp:enhances |
gptkb:user_interface
audio quality player immersion visual fidelity game accessibility game stability |
gptkbp:features |
skill-based matchmaking
customizable character models dynamic lighting effects AI-driven NPCs advanced physics in-game economy realistic ballistics |
gptkbp:first_introduced |
gptkb:Call_of_Duty:_Modern_Warfare_3
|
https://www.w3.org/2000/01/rdf-schema#label |
Sledgehammer Engine
|
gptkbp:improves |
game performance
AI behavior |
gptkbp:integrates_with |
analytics tools
live events social features live streaming features |
gptkbp:is_compatible_with |
gptkb:PC
gptkb:Xbox_One gptkb:Play_Station_4 |
gptkbp:is_enhanced_by |
next-gen hardware
|
gptkbp:known_for |
cinematic storytelling
realistic animations |
gptkbp:provides |
real-time rendering
modding support extensive customization options detailed environments seamless world transitions |
gptkbp:supports |
community engagement
user-generated content multiplayer gameplay competitive play cross-platform play high-definition graphics character progression team-based gameplay seasonal content updates large-scale battles DLC content VR capabilities |
gptkbp:used_in |
gptkb:Call_of_Duty:_WWII
gptkb:Call_of_Duty:_Advanced_Warfare gptkb:Call_of_Duty:_Vanguard gptkb:Call_of_Duty_series |
gptkbp:utilizes |
gptkb:camera
advanced rendering techniques real-world physics AI pathfinding cloud gaming technology |
gptkbp:bfsParent |
gptkb:Call_of_Duty
|
gptkbp:bfsLayer |
4
|