Sim City: The Last Resort -Deluxe Edition

GPTKB entity

Statements (67)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:developer gptkb:Maxis
gptkbp:features Urban planning
Resource management
Disaster management
City building
Economy simulation
gptkbp:gameplay Players can build and manage airports.
Players can build and manage cities.
Players can build and manage fire stations.
Players can build and manage hospitals.
Players can build and manage neighborhoods.
Players can build and manage parks.
Players can build and manage police stations.
Players can build and manage public services.
Players can build and manage recreation.
Players can build and manage schools.
Players can build and manage transportation.
Players can build and manage utilities.
Players can build landmarks.
Players can build parks and recreation areas.
Players can build schools and hospitals.
Players can build transportation networks.
Players can build utilities.
Players can create and manage budgets.
Players can create custom scenarios.
Players can create public transport systems.
Players can create scenarios.
Players can customize city layout.
Players can deal with traffic congestion.
Players can design transportation systems.
Players can develop neighborhoods.
Players can experience city disasters.
Players can experience economic fluctuations.
Players can experience natural disasters.
Players can face challenges from citizens.
Players can face political challenges.
Players can interact with citizens.
Players can interact with other cities.
Players can manage city aesthetics.
Players can manage city budgets.
Players can manage city expansion.
Players can manage city growth.
Players can manage city reputation.
Players can manage city services.
Players can manage crime rates.
Players can manage pollution.
Players can manage public services.
Players can plan for disasters.
Players can research technologies.
Players can save and load cities.
Players can set city ordinances.
Players can set tax rates.
Players can use cheats.
Players create and manage a city.
Players must balance budget and resources.
Players can zone areas for residential, commercial, and industrial use.
gptkbp:genre gptkb:aircraft
gptkbp:mode Single-player
gptkbp:platform gptkb:PC
gptkbp:predecessor gptkb:Sim_City_3000
gptkbp:publisher gptkb:Electronic_Arts
gptkbp:release_date gptkb:2001
gptkbp:series gptkb:Sim_City
gptkbp:successor gptkb:Sim_City_4
gptkbp:bfsParent gptkb:Sim_City:_The_Last_Resort
gptkbp:bfsLayer 7