Statements (59)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:developer |
gptkb:Electronic_Arts
|
gptkbp:discontinued |
gptkb:2013
|
gptkbp:features |
gptkb:Quests
Events Resource management Social interaction Customization City management |
gptkbp:gameplay |
Setting city policies
Building infrastructure Participating in competitions Participating in events Participating in community events Completing missions Managing resources Building cities Creating a vibrant community Using in-game currency Using social features Engaging in trade Upgrading buildings Collecting rewards Collaborating with friends Attracting citizens Balancing budgets Building a sustainable city Building a thriving economy Building parks Building relationships with other players Creating a balanced city Creating a unique city identity Creating landmarks Dealing with disasters Expanding cities Exploring city aesthetics Exploring city dynamics Exploring city themes Exploring different city layouts Interacting with friends Managing city growth Managing city happiness Managing city resources Managing city services Managing traffic Responding to citizen needs |
gptkbp:genre |
gptkb:simulation
|
gptkbp:influenced_by |
gptkb:Sim_City_series
|
gptkbp:mode |
Multiplayer
|
gptkbp:platform |
gptkb:Facebook
|
gptkbp:predecessor |
gptkb:Sim_City_4
|
gptkbp:publisher |
gptkb:Electronic_Arts
|
gptkbp:release_date |
2012-03-05
|
gptkbp:setting |
City building
|
gptkbp:successor |
gptkb:Sim_City:_Build_It
gptkb:Sim_City_Build_It |
gptkbp:target_audience |
Casual gamers
|
gptkbp:bfsParent |
gptkb:Sim_City
|
gptkbp:bfsLayer |
4
|