gptkbp:instance_of
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gptkb:game_engine
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gptkbp:characterized_by
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atmospheric sound design
complex AI behavior
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gptkbp:developed_by
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gptkb:Konami
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gptkbp:features
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inventory management
real-time rendering
character customization
multiple endings
dynamic lighting
puzzle-solving mechanics
stealth elements
fog effects
mysterious lore
survival horror mechanics
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gptkbp:first_introduced
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gptkb:Silent_Hill_(1999)
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https://www.w3.org/2000/01/rdf-schema#label
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Silent Hill Engine
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gptkbp:influenced_by
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Japanese horror culture
PS1 hardware limitations
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gptkbp:inspired
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other horror games
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gptkbp:is_enhanced_by
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gptkb:Silent_Hill_3
gptkb:Silent_Hill_4:_The_Room
gptkb:Silent_Hill_2
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gptkbp:is_utilized_in
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gptkb:Silent_Hill:_The_Arcade
gptkb:Silent_Hill:_Book_of_Memories
gptkb:Silent_Hill:_Shattered_Memories
gptkb:Silent_Hill:_The_Short_Message
gptkb:Silent_Hill:_Downpour
gptkb:Silent_Hill:_Homecoming
gptkb:Silent_Hill:_Ascension
gptkb:Silent_Hill:_Origins
gptkb:Silent_Hill:_Revelation
gptkb:Silent_Hill:_The_Room
multiple Silent Hill titles
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gptkbp:known_for
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emotional depth
immersive storytelling
psychological themes
complex narratives
symbolism in storytelling
nightmarish visuals
psychological horror atmosphere
unsettling atmosphere
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gptkbp:successor
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Silent Hill 2 Engine
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gptkbp:supports
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gptkb:voice_acting
interactive environments
environmental storytelling
realistic physics
multiplayer elements
character-driven plots
cutscenes
varied enemy designs
3 D graphics
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gptkbp:used_in
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gptkb:Silent_Hill
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gptkbp:utilizes
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pre-rendered backgrounds
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gptkbp:bfsParent
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gptkb:Silent_Hill_4:_The_Room
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gptkbp:bfsLayer
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5
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