gptkbp:instance_of
|
gptkb:watch
|
gptkbp:affects
|
Knockback
|
gptkbp:block
|
High Block
|
gptkbp:can_be_used_with
|
gptkb:Footballer
|
gptkbp:character
|
gptkb:Ken
gptkb:Ryu
|
gptkbp:damage
|
gptkb:High
|
gptkbp:first_appearance
|
gptkb:Street_Fighter_IV
|
gptkbp:has_property
|
Invincibility Frames
|
gptkbp:has_variants
|
gptkb:Shoryuken_(EX)
gptkb:Shoryuken_(Normal)
|
https://www.w3.org/2000/01/rdf-schema#label
|
Shoryuken (Ultra)
|
gptkbp:influenced_by
|
Traditional Martial Arts
|
gptkbp:input_output
|
Forward, Down, Down-Forward + Punch
|
gptkbp:is_associated_with
|
gptkb:Ken
gptkb:Ryu
|
gptkbp:is_considered
|
High Risk, High Reward Move
|
gptkbp:is_countered_by
|
Throw
Low Attacks
Airborne Attacks
|
gptkbp:is_effective_against
|
Aerial Opponents
|
gptkbp:is_featured_in
|
gptkb:Street_Fighter_II
gptkb:Street_Fighter_V
gptkb:Street_Fighter_Alpha
gptkb:Street_Fighter_III
|
gptkbp:is_known_for
|
High Damage Output
High Priority
Fast Startup
|
gptkbp:is_part_of
|
gptkb:Ken's_Move_Set
gptkb:Ken's_Ultra_Moves
Combo System
Fighting Game Mechanics
Esports Scene
Fighting Game Tournaments
Street Fighter Lore
Fighting Game Culture
Ken's Fighting Style
Ryu's Fighting Style
Ryu's Move Set
Ryu's Ultra Moves
Street Fighter Community
Street Fighter History
Ultra Combo System
|
gptkbp:is_recognized_by
|
Signature Move
|
gptkbp:is_used_by
|
gptkb:Ken
gptkb:Ryu
|
gptkbp:is_used_in
|
Competitive Play
Combo Extender
|
gptkbp:landmark
|
gptkb:Street_Fighter_Series
|
gptkbp:material
|
Varies by character
|
gptkbp:related_to
|
gptkb:Dragon_Punch
|
gptkbp:requires
|
Ultra Meter
|
gptkbp:series
|
gptkb:Street_Fighter
|
gptkbp:strategic_importance
|
Punishing Opponents
|
gptkbp:style
|
Uppercut
|
gptkbp:type
|
gptkb:boxing_match
|
gptkbp:bfsParent
|
gptkb:Ryu
|
gptkbp:bfsLayer
|
4
|