Statements (73)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:bfsLayer |
3
|
gptkbp:bfsParent |
gptkb:Shadowrun
|
gptkbp:awards |
gptkb:Best_Indie_Game
gptkb:Best_Strategy_Game |
gptkbp:community |
gptkb:fandom
online forums social media presence modding support |
gptkbp:developed_by |
gptkb:Cliffhanger_Productions
|
gptkbp:features |
gptkb:video_game
tactical planning character customization story-driven missions |
gptkbp:game_mechanics |
team dynamics
character roles mission planning resource allocation resource management strategic planning team synergy enemy tactics team management combat tactics line of sight combat effectiveness environmental hazards character classes team composition character interactions environmental interactions player choices combat scenarios difficulty levels tactical positioning character progression character abilities combat strategies turn order mission objectives team roles skill trees cover system loot system enemy behavior enemy AI skill checks enemy types narrative choices mission variety action points mission rewards |
gptkbp:gameplay |
turn-based combat
|
gptkbp:genre |
gptkb:battle
|
https://www.w3.org/2000/01/rdf-schema#label |
Shadowrun Chronicles
|
gptkbp:influences |
gptkb:tabletop_role-playing_game
gptkb:Author gptkb:novel cyberpunk literature |
gptkbp:narrative_style |
urban fantasy
corporate espionage cyberpunk themes magic elements |
gptkbp:platform |
gptkb:Microsoft_Windows
OSX |
gptkbp:published_by |
gptkb:Harebrained_Schemes
|
gptkbp:release_date |
2014-04-28
|
gptkbp:set_in |
gptkb:Shadowrun_universe
|
gptkbp:successor |
gptkb:Shadowrun:_Dragonfall
gptkb:Shadowrun:_Hong_Kong gptkb:Shadowrun_Returns |
gptkbp:updates |
gptkb:spacecraft
DL Cs |