Statements (63)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:card_game
|
gptkbp:artwork |
gptkb:Various_artists
|
gptkbp:based_on |
Shadowrun role-playing game
|
gptkbp:developed_by |
gptkb:Catalyst_Game_Labs
|
gptkbp:expansion |
Various expansions available
|
gptkbp:game_components |
gptkb:rulebook
cards tokens player boards |
gptkbp:game_features |
risk management
resource allocation strategic planning player engagement strategic depth game immersion team play game enjoyment player feedback player interaction player customization combat mechanics game balance game flow narrative elements character abilities game replayability turn-based gameplay resource tracking thematic storytelling asymmetrical gameplay competitive elements player elimination action selection event cards game accessibility card drafting variable player powers hidden information drafting mechanics resource generation cooperative elements scenario-based play event resolution game complexity thematic integration variable game length faction mechanics |
gptkbp:game_length |
30 to 90 minutes
|
gptkbp:game_mechanics |
deck-building
|
gptkbp:game_setting |
dystopian future
|
gptkbp:game_type |
gptkb:strategy
|
gptkbp:objective |
defeat opponents
|
gptkbp:players |
2 to 4
|
gptkbp:published_by |
gptkb:Catalyst_Game_Labs
|
gptkbp:release_date |
gptkb:2016
|
gptkbp:set_in |
gptkb:Shadowrun_universe
|
gptkbp:strategy |
resource management
tactical play deck customization |
gptkbp:themes |
cyberpunk
|
gptkbp:bfsParent |
gptkb:Shadowrun_series
gptkb:Shadowrun |
gptkbp:bfsLayer |
5
|