Shadowrun: Dragonfall -Director's Cut

GPTKB entity

Statements (58)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:art_style isometric
gptkbp:character_classes gptkb:Mage
gptkb:shamanism
gptkb:Street_Samurai
gptkb:Face
Rigger
Decker
Physical Adept
gptkbp:character_development experience points
skill trees
gptkbp:combat_system turn-based
gptkbp:community yes
gptkbp:composed_by gptkb:Jon_Everist
gptkbp:critical_reception positive
gptkbp:developed_by gptkb:Harebrained_Schemes
gptkbp:difficulty adjustable
gptkbp:dlc yes
gptkbp:expansion gptkb:Shadowrun_Returns
gptkb:new_characters
new items
new missions
new weapons
new abilities
new locations
gptkbp:features character customization
tactical gameplay
gptkbp:game_engine gptkb:Unity
gptkbp:game_length 15-20 hours
gptkbp:game_modes single-player
gptkbp:gameplay turn-based combat
gptkbp:genre gptkb:role-playing_game
gptkbp:in-game_currency Nuyen
gptkbp:influences gptkb:science_fiction
gptkb:tabletop_games
cyberpunk literature
gptkbp:language_spoken branching dialogue
gptkbp:language_support gptkb:French
gptkb:Spanish
gptkb:German
English
gptkbp:metacritic_score 85
gptkbp:multiplayer no
gptkbp:narrative non-linear storytelling
gptkbp:part_of gptkb:Shadowrun_series
gptkbp:platform gptkb:Linux
gptkb:Microsoft_Windows
gptkb:OS_X
gptkbp:players impact story
affect relationships
determine endings
gptkbp:published_by gptkb:Harebrained_Schemes
gptkbp:release_date September 18, 2014
gptkbp:setting gptkb:Cyberpunk
gptkbp:single_player yes
gptkbp:user_interface point-and-click
gptkbp:bfsParent gptkb:Shadowrun
gptkbp:bfsLayer 5