gptkbp:instance_of
|
gptkb:video_game
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gptkbp:bfsLayer
|
3
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gptkbp:bfsParent
|
gptkb:Shadowrun
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gptkbp:art_style
|
isometric perspective
|
gptkbp:awards
|
gptkb:Best_RPG
gptkb:Best_Indie_Game
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gptkbp:character_classes
|
gptkb:Street_Samurai
gptkb:Monarch
Rigger
Decker
|
gptkbp:combat_system
|
line of sight
cover mechanics
action points
|
gptkbp:community
|
gptkb:Community_Center
|
gptkbp:critical_reception
|
generally positive
|
gptkbp:developed_by
|
gptkb:Harebrained_Schemes
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gptkbp:engine
|
gptkb:aircraft
|
gptkbp:fan_base
|
active community
|
gptkbp:features
|
gptkb:video_game
character customization
single-player campaign
|
gptkbp:followed_by
|
gptkb:Shadowrun:_Hong_Kong
|
gptkbp:game_length
|
15-20 hours
|
gptkbp:gameplay
|
turn-based combat
|
gptkbp:genre
|
gptkb:battle
|
gptkbp:has_expansion
|
gptkb:Shadowrun:_Dragonfall
gptkb:Shadowrun:_Hong_Kong
|
gptkbp:influences
|
gptkb:tabletop_role-playing_game
cyberpunk literature
video game design
science fiction films
|
gptkbp:main_character
|
gptkb:Rachael
gptkb:mythological_figure
gptkb:Duncan
Jackpoint
|
gptkbp:merchandise
|
gptkb:comic_book
gptkb:novel
gptkb:artwork
board games
|
gptkbp:music
|
gptkb:synthwave
|
gptkbp:narrative_style
|
non-linear storytelling
|
gptkbp:platform
|
gptkb:Microsoft_Windows
gptkb:operating_system
OSX
|
gptkbp:published_by
|
gptkb:Paradox_Interactive
|
gptkbp:release_date
|
2013-06-25
|
gptkbp:sequel
|
gptkb:Shadowrun_Returns
|
gptkbp:set_in
|
gptkb:Shadowrun_universe
|
gptkbp:setting
|
gptkb:Magic:_The_Gathering_set
cyberpunk
|
gptkbp:updates
|
DL Cs available
|