Sengoku Denshou 2

GPTKB entity

Statements (61)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:art_style 2 D sprites
gptkbp:character_customization limited
gptkbp:combat_system real-time
tactical
gptkbp:community_support active
gptkbp:composer Masahiro Ikariko
gptkbp:critical_reception positive
gptkbp:developer gptkb:Koei
gptkbp:difficulty gptkb:tank
gptkbp:diplomatic_relations gptkb:battle
gptkbp:economy gptkb:battle
gptkbp:ends_at multiple
gptkbp:events gptkb:battle
gptkbp:fan_art popular
gptkbp:fan_base gptkb:battle
cult following
gptkbp:game_engine gptkb:custom_engine
gptkbp:game_length 20-30 hours
gptkbp:game_modes single-player
gptkbp:game_world open-ended
gptkbp:gameplay turn-based strategy
gptkbp:genre gptkb:battle
gptkbp:has_expansion gptkb:battle
gptkbp:historical_figure gptkb:Tokugawa_Ieyasu
gptkb:Oda_Nobunaga
gptkb:Toyotomi_Hideyoshi
https://www.w3.org/2000/01/rdf-schema#label Sengoku Denshou 2
gptkbp:influences gptkb:Romance_of_the_Three_Kingdoms
gptkb:Nobunaga's_Ambition
gptkbp:intelligence enemy commanders
gptkbp:involved_units gptkb:military_unit
gptkb:sports_event
gptkbp:is_a_resource_for gptkb:battle
gptkbp:legacy influenced later strategy games
gptkbp:localization limited
gptkbp:map large
gptkbp:mod_support gptkb:battle
gptkbp:multiplayer gptkb:battle
gptkbp:narrative_style gptkb:church
gptkbp:number_of_teams strategic decisions
gptkbp:performance moderate
gptkbp:platform gptkb:Super_Famicom
gptkbp:predecessor gptkb:Sengoku_Denshou
gptkbp:publisher gptkb:Koei
gptkbp:release_date gptkb:1994
gptkbp:remake gptkb:battle
gptkbp:role warlords
gptkbp:sales gptkb:unknown
gptkbp:sequel gptkb:battle
gptkbp:series gptkb:Sengoku_Denshou
gptkbp:setting gptkb:Sengoku_period
gptkbp:speedrun_community active
gptkbp:sport gptkb:battle
gptkbp:successor gptkb:Sengoku_Denshou_3
gptkbp:tutorials gptkb:stock_market_index
gptkbp:updates gptkb:none
gptkbp:user_interface intuitive
gptkbp:user_reviews generally favorable
gptkbp:bfsParent gptkb:Sengoku_Denshou
gptkbp:bfsLayer 6