Statements (53)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:software
|
gptkbp:constructed_in |
The 1990s
|
gptkbp:developed_by |
gptkb:Sony_Play_Station
gptkb:Sega Multimedia applications 32 X games |
gptkbp:discontinued |
gptkb:1996
Poor sales performance |
gptkbp:enables |
Multiplayer game development
|
gptkbp:enhances |
Sega Genesis games
|
gptkbp:equipment |
Prototyping tools
|
gptkbp:features |
Enhanced graphics capabilities
Additional processing power |
https://www.w3.org/2000/01/rdf-schema#label |
Sega 32 X Development Kit
|
gptkbp:includes |
Debugging tools
Development tools Documentation for developers |
gptkbp:is_aimed_at |
Game developers
Independent developers |
gptkbp:is_associated_with |
Sega's decline in the console market
|
gptkbp:is_available_for |
Purchase by developers
|
gptkbp:is_compatible_with |
gptkb:Sega_Genesis
|
gptkbp:is_considered |
A failure in the market
An add-on failure |
gptkbp:is_designed_for |
32-bit gaming
|
gptkbp:is_part_of |
gptkb:The_32_X_project
Sega's legacy Sega's marketing strategy Sega's 32-bit console strategy Sega's console history Sega's hardware ecosystem |
gptkbp:is_promoted_by |
Trade shows
A bridge to 32-bit gaming. |
gptkbp:is_used_by |
Notable 32 X titles
|
gptkbp:is_used_for |
Game testing
Developing games for Sega 32 X |
gptkbp:is_used_in |
Game development studios
|
gptkbp:is_utilized_in |
Third-party developers
|
gptkbp:language |
gptkb:film_production_company
gptkb:C |
gptkbp:marketed_as |
A low-cost upgrade for Sega Genesis
|
gptkbp:notable_for |
Its unique hardware architecture
Video game development history |
gptkbp:provides |
Technical support
|
gptkbp:provides_access_to |
32 X hardware features
Sega's proprietary technology |
gptkbp:released |
Sega 32 X console
|
gptkbp:released_in |
gptkb:1994
|
gptkbp:replaced_by |
gptkb:Sega_Saturn
|
gptkbp:successor |
gptkb:Sega_Saturn_Development_Kit
|
gptkbp:supports |
2 D and 3 D graphics
|
gptkbp:bfsParent |
gptkb:Sega_32_X_Graphics_Processor
|
gptkbp:bfsLayer |
6
|