gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:bfsLayer
|
5
|
gptkbp:bfsParent
|
gptkb:Sega_Ring_Edge
|
gptkbp:art_style
|
stylized graphics
|
gptkbp:character
|
various survivors
|
gptkbp:controls
|
light gun controller
|
gptkbp:critical_reception
|
generally positive
|
gptkbp:developer
|
gptkb:Sega
|
gptkbp:difficulty
|
adjustable
|
gptkbp:enemy
|
zombies
|
gptkbp:features
|
gptkb:power-ups
boss battles
unlockable content
cutscenes
|
gptkbp:game_engine
|
gptkb:Unreal_Engine_4
|
gptkbp:game_length
|
varies
|
gptkbp:game_mechanics
|
gptkb:healthcare_organization
environmental interactions
level design
time limit
story progression
score system
enemy variety
enemy AI
combo system
shooting mechanics
checkpoint system
power-up system
difficulty scaling
arcade style
reload mechanics
|
gptkbp:game_modes
|
single-player mode
cooperative mode
|
gptkbp:gameplay
|
on-rails shooter
|
gptkbp:genre
|
light gun shooter
|
gptkbp:graphics
|
3 D
|
gptkbp:home_stadium
|
gptkb:battle
|
gptkbp:in-game_currency
|
points
|
gptkbp:influences
|
gptkb:film
zombie genre
|
gptkbp:is_aimed_at
|
first-person perspective
|
gptkbp:location
|
various locations
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_style
|
survival against zombies
|
gptkbp:platform
|
gptkb:video_game
|
gptkbp:publisher
|
gptkb:Sega
|
gptkbp:release_date
|
gptkb:2018
October 2018
|
gptkbp:release_region
|
gptkb:Europe
gptkb:Japan
gptkb:North_America
|
gptkbp:sequel
|
none yet
|
gptkbp:series
|
gptkb:The_House_of_the_Dead
|
gptkbp:setting
|
zombie apocalypse
|
gptkbp:soundtrack
|
original music
|
gptkbp:successor
|
gptkb:The_House_of_the_Dead:_Overkill
|
gptkbp:target_audience
|
teenagers and adults
|
gptkbp:voice_actor
|
gptkb:battle
|