Statements (58)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:watch
|
gptkbp:affects |
teleports behind opponent
|
gptkbp:can_be_used_with |
other attacks
|
gptkbp:can_lead_to |
high damage combos
|
gptkbp:character |
gptkb:superhero
|
gptkbp:cooling_system |
gptkb:battle
|
gptkbp:damage |
physical damage
|
gptkbp:first_appearance |
gptkb:Mortal_Kombat
|
gptkbp:has_collection |
close-range attacks
|
gptkbp:has_variants |
different versions
|
https://www.w3.org/2000/01/rdf-schema#label |
Scorpion's Teleport Punch
|
gptkbp:is_associated_with |
Scorpion's character lore
|
gptkbp:is_available_in |
story mode
online play arcade mode |
gptkbp:is_considered |
a classic move
a signature move a fan favorite |
gptkbp:is_countered_by |
blocking
projectiles quick attacks |
gptkbp:is_discussed_in |
strategy guides
|
gptkbp:is_effective_against |
defensive players
high-level play 1v1 matches zoning characters |
gptkbp:is_featured_in |
Mortal Kombat media
|
gptkbp:is_implemented_in |
game updates
|
gptkbp:is_known_for |
surprise attacks
its unpredictability |
gptkbp:is_often_associated_with |
other special moves
|
gptkbp:is_often_used_in |
experienced players
clutch situations |
gptkbp:is_part_of |
Scorpion's character development
Scorpion's fatalities Scorpion's gameplay mechanics Scorpion's iconic status Scorpion's legacy Scorpion's move set Scorpion's strategy |
gptkbp:is_popular_in |
competitive play
|
gptkbp:is_recognized_by |
gaming culture
fans of the series iconic move |
gptkbp:is_used_by |
gptkb:superhero
|
gptkbp:is_used_for |
pressure tactics
|
gptkbp:is_used_in |
gptkb:sports_event
combo attacks training mode |
gptkbp:is_used_to |
punish opponents
close distance |
gptkbp:performed_by |
Mortal Kombat games
|
gptkbp:requires |
input command
|
gptkbp:series |
gptkb:Mortal_Kombat
|
gptkbp:skills |
intermediate
|
gptkbp:type |
offensive move
|
gptkbp:bfsParent |
gptkb:the_Lin_Kuei_clan
|
gptkbp:bfsLayer |
6
|