Sam & Max: Season Two

GPTKB entity

Statements (61)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:art_style comic-inspired
gptkbp:character_design gptkb:Steve_Purcell
gptkbp:critical_reception generally positive
gptkbp:developer gptkb:Telltale_Games
gptkbp:follows gptkb:Sam_&_Max:_Season_One
gptkbp:game_engine gptkb:Telltale_Tool
gptkbp:game_features gptkb:collectibles
gptkb:puzzles
gptkb:character_development
gptkb:voice_acting
gptkb:humor
interactive environments
achievements
character interactions
mini-games
player choices
environmental storytelling
story arcs
character backstories
episodic content
multiple endings
world-building
inventory system
cutscenes
dialogue choices
dynamic dialogue
animated cutscenes
gptkbp:game_length approximately 4-6 hours per episode
gptkbp:game_mode single-player
gptkbp:game_type point-and-click
gptkbp:genre gptkb:adventure
gptkbp:influences gptkb:video_games
gptkb:animated_series
gptkb:comic_books
gptkbp:main_character gptkb:Max
gptkb:Sam
gptkbp:narrative_style episodic
gptkbp:number_of_episodes gptkb:5
gptkbp:platform gptkb:Mac_OS_X
gptkb:Windows
gptkbp:precedes gptkb:Sam_&_Max:_The_Devil's_Playhouse
gptkbp:publisher gptkb:Telltale_Games
gptkbp:release_date gptkb:2007
gptkbp:release_platform gptkb:PC
gptkb:Play_Station_3
gptkb:Xbox_360
gptkb:Wii
gptkbp:sequel gptkb:Sam_&_Max:_Season_Three
gptkbp:series gptkb:Sam_&_Max
gptkbp:setting various locations
gptkbp:soundtrack original music
gptkbp:target_audience adventure game fans
gptkbp:voice_actor gptkb:David_Nowlin
gptkb:Cathy_Cavadini
gptkb:Drew_Pickles
gptkb:Nick_Jameson
gptkbp:bfsParent gptkb:Sam_&_Max:_Freelance_Police
gptkb:Sam_&_Max_Engine
gptkb:SCUMM
gptkbp:bfsLayer 5