Sakura Wars: The Phantom Memory -The Last Chapter

GPTKB entity

Statements (58)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:abilities upgradeable
gptkbp:art_style anime-inspired
stylized
gptkbp:character_classes various
gptkbp:character_customization limited
gptkbp:character_development dynamic
gptkbp:character_relationships gptkb:complex
gptkbp:collectibility various
gptkbp:combat_system mecha battles
gptkbp:community active
gptkbp:critical_reception generally positive
gptkbp:developer gptkb:Sega
gptkbp:difficulty gptkb:medium
gptkbp:enemy varied
gptkbp:events gptkb:festivals
gptkbp:fan_art popular
gptkbp:fan_base cult following
gptkbp:game_engine Proprietary engine
gptkbp:game_length 20-30 hours
gptkbp:game_mechanic gptkb:visual_novel
turn-based combat
gptkbp:game_modes single-player
gptkbp:genre gptkb:role-playing_game
gptkbp:has_achievements unlockable
gptkbp:has_lore rich
gptkbp:has_prequel gptkb:Sakura_Wars:_So_Long,_My_Love
gptkbp:in-game_currency gptkb:none
gptkbp:in-game_items gptkb:collectibles
gptkbp:influences gptkb:Japanese_culture
steampunk
gptkbp:inspiration gptkb:theater
gptkbp:language_spoken branching
gptkbp:localization English
gptkbp:location gptkb:Tokyo
gptkbp:main_character gptkb:Ichiro_Ohgami
gptkbp:merchandise available
gptkbp:multiplayer no
gptkbp:music_composer gptkb:Kohei_Tanaka
gptkbp:narrative character-driven
gptkbp:narrative_focus romance
gptkbp:platform gptkb:Play_Station_2
gptkbp:players affect relationships
gptkbp:plot fighting against demons
gptkbp:publisher gptkb:Sega
gptkbp:quests side quests
gptkbp:release_date gptkb:2001
gptkb:2002
gptkbp:release_region gptkb:Japan
gptkbp:sequel gptkb:Sakura_Wars:_The_Phantom_Memory
gptkbp:series gptkb:Sakura_Wars
gptkbp:setting Taisho era Japan
gptkbp:soundtrack orchestral
gptkbp:user_interface menu-based
gptkbp:voice_acting gptkb:Japanese
professional
gptkbp:bfsParent gptkb:Sakura_Wars:_The_Phantom_Memory
gptkbp:bfsLayer 6