Properties (58)
Predicate | Object |
---|---|
gptkbp:instanceOf |
musician
|
gptkbp:architect |
16-bit
|
gptkbp:communitySupport |
Active
|
gptkbp:compressionRatio |
Lossless
|
gptkbp:designedBy |
gptkb:Nintendo
|
gptkbp:developer |
gptkb:SPC700_Emulator
|
gptkbp:equipment |
I2C
|
gptkbp:features |
sample playback
|
gptkbp:hasLength |
16-bit
|
gptkbp:historicalSignificance |
Limited availability
|
https://www.w3.org/2000/01/rdf-schema#label |
SPC700
|
gptkbp:inputOutput |
8
Mono I2S SPC_file_format |
gptkbp:language |
SPC_assembly
|
gptkbp:legacy |
Influenced future audio chips
|
gptkbp:market |
Video game consoles
|
gptkbp:notableEvent |
Yes
|
gptkbp:notableFeature |
Real-time audio processing
MIDI support Sample rate conversion Sound mixing Sound synthesis Volume control Noise generation Waveform generation Soundtrack composition Dynamic range control Reverb effects Real-time effects Sample manipulation Envelope control Multi-channel mixing Audio filtering Audio sequencing Direct sound synthesis Looping samples Pitch modulation Sound effects generation Stereo panning |
gptkbp:notableGames |
gptkb:EarthBound
gptkb:The_Legend_of_Zelda:_A_Link_to_the_Past Chrono Trigger Super Mario World Final Fantasy VI |
gptkbp:operationalStatus |
1.5 MHz
|
gptkbp:powerOutput |
Stereo
|
gptkbp:powers |
Low
|
gptkbp:predecessor |
S-DSP
|
gptkbp:productionCompany |
Obsolete
|
gptkbp:RAM |
64 KB
|
gptkbp:relatedTo |
gptkb:SNES_sound_hardware
|
gptkbp:releasedIn |
1990
|
gptkbp:succeededBy |
32 kHz
|
gptkbp:successor |
DSP-1
|
gptkbp:supports |
ADPCM
|
gptkbp:usedIn |
gptkb:Super_Nintendo_Entertainment_System
|