Returnal: Ascension

GPTKB entity

Statements (60)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:accessibility accessible features
gptkbp:art_style surreal
gptkbp:character_development character growth
gptkbp:community_events community events
gptkbp:community_support active community
gptkbp:critical_reception positive
gptkbp:customization_options character upgrades
gptkbp:developer gptkb:Housemarque
gptkbp:difficulty challenging
gptkbp:engine Proprietary engine
gptkbp:events special events
gptkbp:expansion gptkb:DLC
new content
gptkbp:feedback community feedback
gptkbp:fighting_style fast-paced
gptkbp:game_awards gptkb:Best_Game
gptkbp:game_community dedicated fanbase
gptkbp:game_features roguelike elements
gptkbp:game_future future expansions
gptkbp:game_length 15-20 hours
gptkbp:game_mechanics bullet hell
gptkbp:game_mode single-player
multiplayer
gptkbp:game_modes various modes
gptkbp:game_replayability high replay value
gptkbp:game_series gptkb:Returnal
gptkbp:game_setting mysterious environment
gptkbp:game_updates frequent updates
post-launch support
gptkbp:game_world procedurally generated
gptkbp:genre roguelike
gptkbp:graphics high-quality graphics
stunning visuals
gptkbp:has_achievements various achievements
gptkbp:has_lore rich lore
deep lore
gptkbp:influence influenced by other games
gptkbp:influences gptkb:H._P._Lovecraft
gptkbp:merchandise available merchandise
gptkbp:multiplayer co-op mode
gptkbp:narrative psychological horror
mysterious narrative
gptkbp:narrative_theme time loop
gptkbp:performance optimized performance
gptkbp:platform gptkb:Play_Station_5
gptkbp:players gptkb:Selene
third-person
gptkbp:protagonist gptkb:Selene_Vassos
gptkbp:publisher gptkb:Sony_Interactive_Entertainment
gptkbp:release_date March 2021
gptkbp:release_platform gptkb:Play_Station_5
gptkbp:reviews favorable reviews
gptkbp:setting alien planet
gptkbp:sound immersive sound design
gptkbp:soundtrack original soundtrack
Psychedelic music
gptkbp:support developer support
gptkbp:bfsParent gptkb:Play_Station
gptkbp:bfsLayer 4