gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:artwork
|
gptkb:Ikumi_Nakamura
|
gptkbp:awards
|
Best Game at The Game Awards 2019
|
gptkbp:composer
|
gptkb:Shusaku_Uchiyama
|
gptkbp:critical_reception
|
positive
|
gptkbp:developer
|
gptkb:video_game
|
gptkbp:dlc
|
gptkb:The_Ghost_Survivors
|
gptkbp:enemy
|
gptkb:Mr._X
gptkb:Lickers
zombies
|
gptkbp:engine
|
gptkb:RE_Engine
|
gptkbp:environment
|
gptkb:Police_Department
gptkb:Research_Institute
sewers
|
gptkbp:fan_engagement
|
very positive
|
gptkbp:game_engine
|
gptkb:RE_Engine
|
gptkbp:game_features
|
gptkb:spacecraft
combat mechanics
item management
story-driven
save rooms
|
gptkbp:game_length
|
10-15 hours
|
gptkbp:game_mechanics
|
Kazunori Kadoi
Kōshi Nakanishi
Nakanishi Kōshi
|
gptkbp:game_modes
|
single-player
|
gptkbp:game_type
|
action-adventure
|
gptkbp:gameplay
|
third-person perspective
|
gptkbp:genre
|
survival horror
|
gptkbp:graphics
|
high-definition
|
https://www.w3.org/2000/01/rdf-schema#label
|
Resident Evil 2 (Remake)
|
gptkbp:influences
|
original Resident Evil 2
|
gptkbp:main_character
|
gptkb:Claire_Redfield
gptkb:Leon_S._Kennedy
|
gptkbp:merchandise
|
limited
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_style
|
survival against zombies
|
gptkbp:platform
|
gptkb:Microsoft_Windows
gptkb:Xbox_One
gptkb:Play_Station_4
|
gptkbp:predecessor
|
gptkb:Resident_Evil_2_(1998)
|
gptkbp:producer
|
gptkb:Yasuhisa_Kawamura
|
gptkbp:publisher
|
gptkb:video_game
|
gptkbp:puzzles
|
gptkb:battle
|
gptkbp:release_date
|
January 25, 2019
|
gptkbp:release_platform
|
P S4, Xbox One, PC
|
gptkbp:remake
|
gptkb:battle
|
gptkbp:sales
|
over 8 million copies
|
gptkbp:series
|
gptkb:Resident_Evil
|
gptkbp:setting
|
gptkb:Raccoon_City
|
gptkbp:soundtrack
|
gptkb:Masachika_Kawata
|
gptkbp:successor
|
gptkb:Resident_Evil_3_(Remake)
|
gptkbp:voice_actor
|
gptkb:Ashley_D._Smith
gptkb:Nick_Apostolides
|
gptkbp:bfsParent
|
gptkb:Resident_Evil_universe
gptkb:Play_Station_4
|
gptkbp:bfsLayer
|
4
|