Statements (69)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:software
|
gptkbp:acquired_by |
gptkb:Electronic_Arts
|
gptkbp:developed_by |
gptkb:Criterion_Software
|
gptkbp:discontinued |
gptkb:2005
|
gptkbp:features |
gptkb:Physics
gptkb:Render_Ware animation tools audio tools |
gptkbp:has |
gptkb:Documentation
gptkb:Performance_Monitoring gptkb:Integrated_Development_Environment AI tools debugging tools plugins sample projects VR support user community networking tools post-processing effects lighting effects user interface tools multiplayer support light mapping input device support animation blending shadow mapping environment mapping video playback support asset management tools material editor visual scripting tools animation retargeting character rigging tools support for various file formats texture compression bump mapping UV mapping tools reflection mapping scene graph management normal mapping refraction effects scene editor console development support mobile development support game logic scripting sound management tools |
https://www.w3.org/2000/01/rdf-schema#label |
Render Ware Studio
|
gptkbp:is_compatible_with |
gptkb:multiple_platforms
|
gptkbp:provides |
cross-platform development tools
|
gptkbp:released_in |
gptkb:1997
|
gptkbp:successor |
gptkb:Render_Ware_4
|
gptkbp:supports |
gptkb:C_programming_language
shader programming texture mapping real-time rendering networking features particle systems multi-threading collision detection level of detail management 3 D graphics |
gptkbp:used_for |
video game development
|
gptkbp:used_in |
gptkb:Midnight_Club_series
gptkb:Grand_Theft_Auto_series gptkb:Need_for_Speed_series gptkb:Burnout_series gptkb:Tony_Hawk's_Pro_Skater_series |
gptkbp:bfsParent |
gptkb:Render_Ware
|
gptkbp:bfsLayer |
4
|