Statements (58)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:software
|
gptkbp:bfsLayer |
3
|
gptkbp:bfsParent |
gptkb:software
|
gptkbp:acquired |
gptkb:Electronic_Arts
|
gptkbp:based_on |
gptkb:language
|
gptkbp:developed_by |
gptkb:Criterion_Software
|
gptkbp:first_released |
gptkb:1996
|
gptkbp:has_documentation |
available online
|
gptkbp:has_feature |
real-time rendering
post-processing effects level of detail management shader support animation support for various tools |
https://www.w3.org/2000/01/rdf-schema#label |
Render Ware Graphics
|
gptkbp:includes |
gptkb:physicist
|
gptkbp:is_compatible_with |
gptkb:PC
gptkb:Play_Station_2 gptkb:smartphone gptkb:Xbox gptkb:Wii gptkb:Game_Cube gptkb:operating_system mobile platforms VR platforms |
gptkbp:is_known_for |
scalability
texture mapping user-friendly interface modular architecture particle systems realistic environments cross-platform capabilities high-quality graphics dynamic shadows flexibility in game development |
gptkbp:is_optimized_for |
gptkb:benchmark
|
gptkbp:is_part_of |
gptkb:Render_Ware_suite
game development history Criterion's game development tools Criterion's legacy |
gptkbp:is_supported_by |
community forums
|
gptkbp:is_used_by |
independent developers
many game developers |
gptkbp:is_used_in |
gptkb:tabletop_role-playing_game
Racing games first-person shooters sports games action-adventure games over 200 games simulation games sandbox games |
gptkbp:is_utilized_in |
PC games
console games |
gptkbp:provides |
rendering capabilities
|
gptkbp:supports |
gptkb:multiple_platforms
multiplayer gaming advanced lighting techniques |
gptkbp:used_in |
gptkb:video_game
|