Render Ware 3

GPTKB entity

Statements (60)
Predicate Object
gptkbp:instance_of gptkb:engine
gptkbp:bfsLayer 5
gptkbp:bfsParent gptkb:Render_Ware_4
gptkb:modified_Render_Ware
gptkb:Wild_Wild_West:_The_Game
gptkbp:developed_by gptkb:Criterion_Software
gptkbp:features gptkb:musician
gptkb:physicist
gptkb:software
gptkbp:has_feature GPU acceleration
debugging tools
resource management
shader programming
material system
particle systems
post-processing effects
profiling tools
lighting effects
collision detection
networking support
multi-threading support
animation blending
shadow mapping
scripting support
level of detail management
visual scripting
custom shaders
environment mapping
scene management
asset management tools
animation retargeting
texture management
texture compression
bump mapping
pixel shaders
vertex shaders
reflection mapping
AI support
normal mapping
refraction effects
morph target animation
scene graph support
LOD generation
https://www.w3.org/2000/01/rdf-schema#label Render Ware 3
gptkbp:is_used_by gptkb:Ubisoft
gptkb:EA_Games
gptkb:video_game
gptkbp:known_for gptkb:Grand_Theft_Auto_series
gptkb:Medal_of_Honor_series
gptkb:The_Sims_series
gptkb:Need_for_Speed_series
gptkb:Burnout_series
gptkbp:released_in gptkb:2000
gptkbp:successor gptkb:Render_Ware_4
gptkbp:supports cross-platform development
mobile development
console development
3 D graphics
PC development
gptkbp:used_in gptkb:video_game