gptkbp:instance_of
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gptkb:video_game
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gptkbp:bfsLayer
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5
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gptkbp:bfsParent
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gptkb:Red_Orchestra
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gptkbp:aircraft_operated
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Tanks and armored vehicles
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gptkbp:armament
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Wide variety of weapons
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gptkbp:awards
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Nominated for several awards
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gptkbp:community
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Active modding community
Steam community
Provided by developers
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gptkbp:community_events
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Regular tournaments
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gptkbp:critical_reception
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Generally favorable reviews
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gptkbp:developer
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gptkb:Tripwire_Interactive
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gptkbp:engine
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gptkb:Unreal_Engine_2.5
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gptkbp:features
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Team-based gameplay
Realistic ballistics
Cover system
Authentic weaponry
Vehicle combat
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gptkbp:feedback
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Influenced game updates
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gptkbp:fighting_style
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Infantry and vehicle combat
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gptkbp:first_released
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gptkb:2006
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gptkbp:game_engine
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gptkb:engine
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gptkbp:game_mechanics
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Cover and suppression mechanics
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gptkbp:game_modes
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Multiplayer
Single-player
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gptkbp:genre
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gptkb:legal_case
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gptkbp:graphics
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Realistic graphics for its time
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gptkbp:has_expansion
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gptkb:Darkest_Hour:_Europe_'44-'45
Red Orchestra: Ostfront 41-45 -Darkest Hour
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gptkbp:influences
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Tactical shooters
Realism in video games
World War II games
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gptkbp:inspiration
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Historical accuracy
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gptkbp:intelligence
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Advanced AI for bots
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gptkbp:legacy
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Influenced future tactical shooters
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gptkbp:map
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Large maps
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gptkbp:mod_support
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gptkb:battle
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gptkbp:modifications
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Various community mods available
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gptkbp:multiplayer
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gptkb:battle
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gptkbp:narrative_style
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Focus on realism
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gptkbp:number_of_teams
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Up to 64 players
Different soldier classes
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gptkbp:platform
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gptkb:Microsoft_Windows
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gptkbp:publisher
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gptkb:Tripwire_Interactive
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gptkbp:rating
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81/100
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gptkbp:release_date
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March 14, 2006
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gptkbp:release_platform
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gptkb:Steam
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gptkbp:sequel
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gptkb:Red_Orchestra_2:_Heroes_of_Stalingrad
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gptkbp:setting
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gptkb:Eastern_Front_of_World_War_II
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gptkbp:soundtrack
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Dynamic music system
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gptkbp:tutorials
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Available for new players
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gptkbp:updates
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Regular patches and updates
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