Red Orchestra: Ostfront 41-45

GPTKB entity

Statements (52)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 5
gptkbp:bfsParent gptkb:Red_Orchestra
gptkbp:aircraft_operated Tanks and armored vehicles
gptkbp:armament Wide variety of weapons
gptkbp:awards Nominated for several awards
gptkbp:community Active modding community
Steam community
Provided by developers
gptkbp:community_events Regular tournaments
gptkbp:critical_reception Generally favorable reviews
gptkbp:developer gptkb:Tripwire_Interactive
gptkbp:engine gptkb:Unreal_Engine_2.5
gptkbp:features Team-based gameplay
Realistic ballistics
Cover system
Authentic weaponry
Vehicle combat
gptkbp:feedback Influenced game updates
gptkbp:fighting_style Infantry and vehicle combat
gptkbp:first_released gptkb:2006
gptkbp:game_engine gptkb:engine
gptkbp:game_mechanics Cover and suppression mechanics
gptkbp:game_modes Multiplayer
Single-player
gptkbp:genre gptkb:legal_case
gptkbp:graphics Realistic graphics for its time
gptkbp:has_expansion gptkb:Darkest_Hour:_Europe_'44-'45
Red Orchestra: Ostfront 41-45 -Darkest Hour
gptkbp:influences Tactical shooters
Realism in video games
World War II games
gptkbp:inspiration Historical accuracy
gptkbp:intelligence Advanced AI for bots
gptkbp:legacy Influenced future tactical shooters
gptkbp:map Large maps
gptkbp:mod_support gptkb:battle
gptkbp:modifications Various community mods available
gptkbp:multiplayer gptkb:battle
gptkbp:narrative_style Focus on realism
gptkbp:number_of_teams Up to 64 players
Different soldier classes
gptkbp:platform gptkb:Microsoft_Windows
gptkbp:publisher gptkb:Tripwire_Interactive
gptkbp:rating 81/100
gptkbp:release_date March 14, 2006
gptkbp:release_platform gptkb:Steam
gptkbp:sequel gptkb:Red_Orchestra_2:_Heroes_of_Stalingrad
gptkbp:setting gptkb:Eastern_Front_of_World_War_II
gptkbp:soundtrack Dynamic music system
gptkbp:tutorials Available for new players
gptkbp:updates Regular patches and updates