Statements (59)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:art_style |
realistic
|
gptkbp:developer |
gptkb:Ubisoft
|
gptkbp:engine |
gptkb:Anvil_Engine
|
gptkbp:focus |
team-based gameplay
|
gptkbp:game_mechanic |
gptkb:intelligence_gathering
gptkb:intelligence_operations customization options mission planning team coordination real-time decision making enemy tactics real-time tactics team strategy environmental hazards tactical planning environmental interaction destructible environments player agency hostage rescue character progression player choice mission objectives team roles skill trees intense firefights cover system dynamic events bomb defusal breaching mechanics stealth mechanics mission variety realistic weapon handling enemy AI behavior AI teammates squad commands tactical gadgets loadout selection |
gptkbp:game_mode |
single-player
multiplayer |
gptkbp:genre |
tactical shooter
|
gptkbp:inspiration |
real-world events
|
gptkbp:main_character |
gptkb:Bishop
|
gptkbp:multiplayer |
cooperative gameplay
competitive gameplay |
gptkbp:narrative_theme |
gptkb:terrorism
|
gptkbp:notable_release |
gptkb:2011
|
gptkbp:platform |
gptkb:Play_Station_3
gptkb:Microsoft_Windows gptkb:Xbox_360 |
gptkbp:production_status |
canceled
|
gptkbp:publisher |
gptkb:Ubisoft
|
gptkbp:release_date |
TBA 2013
|
gptkbp:series |
gptkb:Rainbow_Six
|
gptkbp:setting |
gptkb:United_States
|
gptkbp:soundtrack |
gptkb:original_score
|
gptkbp:voice_acting |
professional actors
|
gptkbp:bfsParent |
gptkb:Tom_Clancy's_Rainbow_Six_series
|
gptkbp:bfsLayer |
6
|