gptkbp:instance_of
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gptkb:video_game
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gptkbp:bfsLayer
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3
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gptkbp:bfsParent
|
gptkb:lake
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gptkbp:art_style
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realistic
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gptkbp:character
|
gptkb:S._T._A._R._S.
gptkb:Umbrella_Security_Service
|
gptkbp:critical_reception
|
mixed reviews
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gptkbp:developed_by
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gptkb:Slant_Six_Games
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gptkbp:engine
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gptkb:Unreal_Engine_3
|
gptkbp:features
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cooperative gameplay
team-based gameplay
zombies
stealth mechanics
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gptkbp:game_engine
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gptkb:engine
|
gptkbp:game_modes
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single-player
multiplayer
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gptkbp:genre
|
third-person shooter
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gptkbp:has_gameplay_element
|
gptkb:spacecraft
gptkb:video_game
gptkb:currency
community events
tutorials
resource management
team coordination
boss battles
health management
game updates
environmental hazards
achievements
player feedback
replayability
game balance
environmental storytelling
character customization
difficulty levels
leaderboards
map design
character progression
character abilities
unlockable content
crafting system
mission objectives
skill trees
cutscenes
weapon upgrades
cover system
dynamic events
loot system
enemy AI
enemy encounters
enemy types
narrative choices
|
https://www.w3.org/2000/01/rdf-schema#label
|
Project Raccoon City
|
gptkbp:influences
|
gptkb:Resident_Evil_series
survival horror genre
|
gptkbp:multiplayer
|
team deathmatch
survivor mode
|
gptkbp:narrative_style
|
bioterrorism
|
gptkbp:number_of_teams
|
third-person perspective
|
gptkbp:part_of
|
gptkb:Resident_Evil_franchise
|
gptkbp:platform
|
gptkb:Play_Station_3
gptkb:Microsoft_Windows
gptkb:Xbox_360
|
gptkbp:published_by
|
gptkb:video_game
|
gptkbp:release_date
|
March 2012
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gptkbp:release_platform
|
gptkb:Play_Station_Network
gptkb:Xbox_Live
gptkb:Steam
|
gptkbp:sales
|
over 1 million copies
|
gptkbp:sequel
|
gptkb:Resident_Evil:_Operation_Raccoon_City
|
gptkbp:setting
|
gptkb:Raccoon_City
|
gptkbp:soundtrack
|
composed by Kō Ōtani
|