Statements (52)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:Graphics_Processing_Unit
|
gptkbp:acceleration |
hardware acceleration for graphics tasks
|
gptkbp:api |
Open CL 1.1
|
gptkbp:application |
Gaming and multimedia
|
gptkbp:architecture |
gptkb:Power_VR
|
gptkbp:clock_speed |
up to 600 MHz
|
gptkbp:color |
Deferred rendering support
|
gptkbp:compatibility |
i OS and Android platforms
compatible with various software frameworks |
gptkbp:developer |
strong developer support from Imagination Technologies
|
gptkbp:development |
used in various So Cs
|
gptkbp:driver |
available drivers for major OS
|
gptkbp:ecosystem |
part of a larger graphics ecosystem
|
gptkbp:feature_set |
advanced feature set for mobile graphics
|
gptkbp:features |
Tile-based rendering
|
gptkbp:fuel_economy |
designed for power efficiency in mobile devices
|
gptkbp:graphics |
Open GL ES 3.0 support in later versions
|
gptkbp:graphics_benchmark |
used in various benchmark tests
|
https://www.w3.org/2000/01/rdf-schema#label |
Power VR SGX 544
|
gptkbp:hyper_threading |
supports multi-threaded rendering
|
gptkbp:image_processing |
Anisotropic filtering
|
gptkbp:integration |
integrated in System on Chip (So C) solutions
|
gptkbp:is_supported_by |
gptkb:Direct_X_9.3
|
gptkbp:legacy |
supports legacy graphics APIs
|
gptkbp:manufacturer |
gptkb:Imagination_Technologies
|
gptkbp:manufacturing_process |
28 nm
|
gptkbp:market_launch |
launched in Q2 2011
|
gptkbp:market_segment |
Mobile graphics
|
gptkbp:memory_type |
32-bit
|
gptkbp:open_glsupport |
gptkb:Open_GL_ES_2.0
|
gptkbp:performance |
high performance per watt
up to 1.5 GFLOPS various performance enhancements over predecessors competes with Adreno 320 high graphics quality for mobile games |
gptkbp:population_density |
up to 16 pixel shader units
up to 16 vertex shader units |
gptkbp:power_consumption |
low power consumption
|
gptkbp:project |
future developments in mobile graphics technology
|
gptkbp:ram |
shared memory architecture
|
gptkbp:release_year |
gptkb:2011
|
gptkbp:resolution |
4096x4096
|
gptkbp:shader_model |
gptkb:Shader_Model_3.0
|
gptkbp:successor |
gptkb:Power_VR_Series6
gptkb:Power_VR_SGX_554 |
gptkbp:used_in |
gptkb:mobile_devices
|
gptkbp:user_experience |
enhances user experience in mobile applications
|
gptkbp:uses_technology |
widely adopted in smartphones and tablets
|
gptkbp:video_output |
ETC2 and PVRTC
|
gptkbp:virtualization_support |
supports GPU virtualization
|
gptkbp:bfsParent |
gptkb:Adreno_320
|
gptkbp:bfsLayer |
6
|