gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:antagonist
|
gptkb:GLa_DOS
|
gptkbp:awards
|
gptkb:BAFTA_Games_Award_for_Best_Game
Game Developers Choice Award for Best Game
|
gptkbp:community
|
numerous fan-made levels
|
gptkbp:critical_reception
|
highly acclaimed
|
gptkbp:cultural_impact
|
widely regarded as a classic
|
gptkbp:developed_by
|
gptkb:Valve_Corporation
|
gptkbp:engine
|
gptkb:Source_engine
|
gptkbp:fan_art
|
numerous stories written
extensive online community
|
gptkbp:game_features
|
gptkb:test_chambers
gptkb:physics-based_puzzles
dark humor
non-linear gameplay
minimalist storytelling
|
gptkbp:game_mechanic
|
gptkb:portal_gun
|
gptkbp:game_mode
|
single-player
|
gptkbp:genre
|
gptkb:platform_game
|
https://www.w3.org/2000/01/rdf-schema#label
|
Portal 1
|
gptkbp:in-game_items
|
gptkb:Aperture_Science_Handheld_Portal_Device
gptkb:GLa_DOS's_personality_cores
gptkb:dessert
gptkb:companion_cube
gptkb:portal_gun
turrets
buttons
lasers
incinerators
cubes
energy pellets
excursion funnels
fizzlers
faith plates
hard light bridges
test chamber elements
turret opera
|
gptkbp:included
|
gptkb:The_Orange_Box
|
gptkbp:influenced_by
|
first-person shooters
puzzle games
|
gptkbp:inspired
|
various indie games
|
gptkbp:main_character
|
gptkb:Chell
|
gptkbp:merchandise
|
gptkb:clothing
gptkb:collectibles
gptkb:toys
art books
|
gptkbp:narrative_focus
|
gptkb:test_subjects
|
gptkbp:part_of
|
gptkb:Portal_series
|
gptkbp:platforms
|
gptkb:Play_Station_3
gptkb:Xbox_360
gptkb:mac_OS
gptkb:Windows
|
gptkbp:players
|
first-person
|
gptkbp:release_type
|
standalone
|
gptkbp:released_on
|
April 9, 2007
|
gptkbp:sequel
|
gptkb:Portal_2
|
gptkbp:setting
|
gptkb:Aperture_Science_facility
|
gptkbp:soundtrack
|
composed by Mike Morasky
|
gptkbp:bfsParent
|
gptkb:Aperture_Science_Test_Facility
gptkb:Aperture_Science_Laser_Redirection_Cube
|
gptkbp:bfsLayer
|
5
|