Statements (118)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:headphones
|
gptkbp:accessories |
gptkb:Docker
carrying case lens protectors replacement face cushions |
gptkbp:advertising |
aggressive
|
gptkbp:battery_life |
up to 10 hours
|
gptkbp:capacity |
up to 10 x 10 feet
|
gptkbp:charging_method |
USB-C
|
gptkbp:color |
black and white
|
gptkbp:community_support |
active
|
gptkbp:competitors |
gptkb:HTC_Vive
gptkb:Meta_Quest_2 gptkb:Valve_Index |
gptkbp:control_system |
Sense controllers
|
gptkbp:developed_by |
gptkb:Sony_Interactive_Entertainment
|
gptkbp:developer |
strong
|
gptkbp:developer_events |
showcased at gaming expos
|
gptkbp:display_type |
OLED
|
gptkbp:eye_tracking |
yes
|
gptkbp:features |
haptic feedback
eye tracking 4 K HDR display |
gptkbp:feedback |
yes
|
gptkbp:genre |
various
|
gptkbp:has |
motion sensors
wireless connectivity adaptive triggers social features customizable fit dual sense controllers enhanced resolution improved field of view |
https://www.w3.org/2000/01/rdf-schema#label |
Play Station VR2
|
gptkbp:image_stabilization |
yes
|
gptkbp:includes |
gptkb:hydroelectric_power_generation
headset display |
gptkbp:input_output |
gptkb:video_game
|
gptkbp:is |
available in multiple regions
designed for comfort used in educational applications a popular choice among gamers designed for gaming a tool for developers used in virtual reality experiences used in gaming tournaments marketed towards gamers a standalone device part of Play Station ecosystem a device for social interaction designed for immersive gameplay a device for action games a device for adventure games a device for architectural visualization a device for artistic experiences a device for creative expression a device for cultural experiences a device for environmental simulations a device for exploration games a device for fitness applications a device for historical experiences a device for horror experiences a device for immersive storytelling a device for interactive experiences a device for live events a device for music experiences a device for puzzle games a device for role-playing games a device for scientific applications a device for simulation experiences a device for simulation games a device for sports simulations a device for storytelling experiences a device for therapeutic applications a device for training simulations a device for virtual reality art a device for virtual tourism a high-performance headset a next-gen VR device a part of the Play Station brand a platform for virtual reality content a premium VR headset a tool for creative experiences compatible with VR accessories compatible with existing VR titles successor to Play Station VR |
gptkbp:is_compatible_with |
gptkb:Play_Station_5
|
gptkbp:launch_platform |
ongoing
|
gptkbp:launched |
gptkb:Horizon_Call_of_the_Mountain
|
gptkbp:library |
growing
|
gptkbp:motion_sickness_reduction |
yes
|
gptkbp:multiplayer |
yes
|
gptkbp:offers |
immersive audio
|
gptkbp:partnerships |
gptkb:game_developers
|
gptkbp:pre_order_availability |
yes
|
gptkbp:price |
$549.99
|
gptkbp:refresh_rate |
90 Hz and 120 Hz
|
gptkbp:release_country |
global
|
gptkbp:release_date |
February 22, 2023
|
gptkbp:released_on |
February 22, 2023
|
gptkbp:resolution |
2000 x 2040 per eye
|
gptkbp:social_features |
yes
|
gptkbp:sound |
3 D audio
|
gptkbp:supports |
360-degree tracking
VR games multiplayer experiences |
gptkbp:system_requirements |
Play Station 5 console
|
gptkbp:track |
inside-out tracking
|
gptkbp:updates |
planned
|
gptkbp:user_base |
growing
|
gptkbp:user_interface |
Play Station UI
|
gptkbp:user_reviews |
generally positive
|
gptkbp:view |
110 degrees
|
gptkbp:weight |
560 grams
|
gptkbp:wi_fi |
no
|
gptkbp:bfsParent |
gptkb:Play_Station_VR
gptkb:Play_Station |
gptkbp:bfsLayer |
4
|