Pathfinder RPG: Extinction Curse

GPTKB entity

Statements (88)
Predicate Object
gptkbp:instance_of gptkb:tabletop_games
gptkbp:abilities varied character abilities
encourages player creativity
gptkbp:adapted_into can be adapted to other settings
gptkbp:adventure_path gptkb:Extinction_Curse_Adventure_Path
gptkbp:adventure_structure structured adventures
gptkbp:archetype various character archetypes
gptkbp:artwork original artwork
gptkbp:campaigns gptkb:adventure
gptkbp:character_classes various classes
gptkbp:character_customization extensive character customization
various customization options for characters
gptkbp:character_development character progression
mechanics for character development
gptkbp:character_motivation character motivations drive the story
character-driven goals
motivations of characters in the game
gptkbp:character_progression_mechanics mechanics for character progression
gptkbp:character_relationships character interactions are key
character relationships are important
gptkbp:character_role_playing emphasis on role-playing
gptkbp:combat_system turn-based combat
gptkbp:community_engagement engagement with the game community
gptkbp:community_support active community support
gptkbp:constructed_in world-building opportunities
gptkbp:economy designed for game balance
gptkbp:engagement high player engagement
gptkbp:expansion expands on Pathfinder RPG
gptkbp:explores_themes exploration of various themes
gptkbp:feedback incorporates player feedback
gptkbp:first_adventure gptkb:The_Show_Must_Go_On
gptkbp:focus circus-themed adventures
gptkbp:format hardcover and PDF
gptkbp:game_adventure_structure structured adventure paths
gptkbp:game_adventure_themes themes present in the adventures
gptkbp:game_appearance highly adaptable to different groups
gptkbp:game_character_dynamics dynamics of characters in the game
gptkbp:game_community active game community
gptkbp:game_design Game Master
gptkbp:game_master_guidance guidance for Game Masters
gptkbp:game_mechanics varied game mechanics
diverse game mechanics
gptkbp:game_narrative_depth depth of game narrative
gptkbp:game_player_choices_impact impact of player choices on the game
gptkbp:game_player_experience enhanced player experience
gptkbp:game_sessions_structure structured game sessions
gptkbp:game_setting detailed game setting
gptkbp:game_world fantastical game world
gptkbp:game_world_exploration exploration of the game world
gptkbp:genre gptkb:fantasy
gptkbp:has_lore rich lore and backstory
deep game lore
gptkbp:has_role various player roles
important role of the Game Master
gptkbp:human_interaction promotes social interaction
gptkbp:ingredients various supplements available
gptkbp:inspiration circus and carnival themes
gptkbp:is_a_resource_for numerous game resources available
gptkbp:last_adventure The Final Act
gptkbp:mechanics role-playing mechanics
gptkbp:narrative rich game narrative
structure of the game narrative
gptkbp:narrative_focus narrative-driven gameplay
gptkbp:notable_race various races
gptkbp:number_of_players 2-6
gptkbp:player_character_dynamics dynamics of player characters
gptkbp:player_character_interactions interactions between player characters
gptkbp:player_engagement_mechanics mechanics to enhance player engagement
gptkbp:player_interaction_mechanics mechanics for player interaction
gptkbp:players new character options
significant player choices
gptkbp:published_by gptkb:Paizo_Inc.
gptkbp:release_date gptkb:2020
gptkbp:reviews generally positive reviews
gptkbp:session can be played in multiple sessions
typically 3-5 hours
gptkbp:setting gptkb:Golarion
gptkbp:style_of_play collaborative storytelling
varied play styles
gptkbp:system gptkb:d20_System
spellcasting mechanics
gptkbp:thematic_element themes of performance and spectacle
gptkbp:themes exploration of themes
themes of adventure and exploration
gptkbp:user_experience immersive player experience
unique game experience
gptkbp:bfsParent gptkb:Pathfinder_Initiative
gptkbp:bfsLayer 6