gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:awards
|
nominated for best multiplayer
won best multiplayer experience
nominated for best graphics
nominated for best shooter
won best sound design
won best tactical shooter
|
gptkbp:character_customization
|
limited
|
gptkbp:community_support
|
gptkb:Community_Center
fan patches
|
gptkbp:critical_reception
|
mixed reviews
|
gptkbp:developer
|
gptkb:Codemasters
|
gptkbp:difficulty
|
adjustable
casual mode
realistic mode
|
gptkbp:dlc
|
new weapons
new vehicles
additional missions
|
gptkbp:engine
|
EGO Engine
|
gptkbp:features
|
cooperative gameplay
realistic combat
vehicle simulation
|
gptkbp:followed_by
|
gptkb:Operation_Flashpoint:_Cold_War_Crisis
|
gptkbp:game_engine
|
EGO Engine 2.0
|
gptkbp:game_features
|
tactical planning
mission editor
squad commands
|
gptkbp:game_length
|
10-15 hours
varies with playstyle
|
gptkbp:gameplay
|
open world
|
gptkbp:genre
|
tactical shooter
|
gptkbp:graphics
|
realistic graphics
|
gptkbp:in-game_currency
|
gptkb:none
|
gptkbp:influences
|
open world games
military simulation games
tactical shooters
|
gptkbp:intelligence
|
squad-based tactics
|
gptkbp:map
|
large
|
gptkbp:mode
|
single-player
multiplayer
|
gptkbp:multiplayer
|
team deathmatch
co-op missions
capture the flag
|
gptkbp:narrative_style
|
gptkb:military_conflict
|
gptkbp:number_of_teams
|
gptkb:Tajik_insurgents
gptkb:NATO_forces
gptkb:US_Marines
first-person
third-person
|
gptkbp:platform
|
gptkb:Play_Station_3
gptkb:Microsoft_Windows
gptkb:Xbox_360
|
gptkbp:publisher
|
gptkb:Codemasters
|
gptkbp:release_date
|
April 21, 2011
|
gptkbp:release_platform
|
digital distribution
|
gptkbp:sequel
|
gptkb:Operation_Flashpoint:_Dragon_Rising
|
gptkbp:series
|
gptkb:Operation_Flashpoint
|
gptkbp:setting
|
gptkb:Tajikistan
|
gptkbp:soundtrack
|
dynamic music system
|
gptkbp:user_interface
|
gptkb:HUD
minimalistic design
|
gptkbp:bfsParent
|
gptkb:Operation_Flashpoint
gptkb:Operation_Flashpoint:_Dragon_Rising
gptkb:The_Flashpoint_video_game
|
gptkbp:bfsLayer
|
5
|