gptkbp:instance_of
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gptkb:software
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gptkbp:available_on
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gptkb:Git_Hub
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gptkbp:developed_by
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gptkb:Pixar_Animation_Studios
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gptkbp:features
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multi-threading support
dynamic topology
adaptive tessellation
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gptkbp:has
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sample projects
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gptkbp:has_community
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active user community
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gptkbp:has_documentation
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available online
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gptkbp:has_integration_with
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gptkb:Houdini
gptkb:3ds_Max
gptkb:Unreal_Engine
gptkb:Maya
gptkb:Unity
gptkb:Blender
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https://www.w3.org/2000/01/rdf-schema#label
|
Open Subdiv
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gptkbp:is_adopted_by
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gptkb:educational_institutions
independent developers
research organizations
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gptkbp:is_compatible_with
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gptkb:Open_GL
gptkb:Direct_X
|
gptkbp:is_documented_in
|
API references
user guides
technical papers
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gptkbp:is_open_source
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gptkb:true
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gptkbp:is_optimized_for
|
large datasets
interactive applications
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gptkbp:is_part_of
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Pixar's rendering pipeline
graphics software ecosystem
|
gptkbp:is_promoted_by
|
tutorials
workshops
graphics conferences
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gptkbp:is_supported_by
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gptkb:Intel
gptkb:AMD
gptkb:NVIDIA
|
gptkbp:is_tested_for
|
unit tests
performance benchmarks
integration tests
|
gptkbp:is_used_in
|
gptkb:visual_effects
feature films
|
gptkbp:license
|
Apache License 2.0
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gptkbp:notable_contributor
|
open source contributors
Pixar engineers
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gptkbp:performance
|
high performance
low latency
scalable architecture
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gptkbp:programming_language
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gptkb:C++
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gptkbp:provides
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real-time rendering capabilities
subdivision surface modeling
high-quality surface representation
|
gptkbp:release_date
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gptkb:2013
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gptkbp:supports
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GPU acceleration
NURBS surfaces
polygonal meshes
Open Subdiv API
|
gptkbp:used_by
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gptkb:game_developers
animation studios
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gptkbp:used_in
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gptkb:Graphics_Processing_Unit
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gptkbp:bfsParent
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gptkb:Universal_Scene_Description
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gptkbp:bfsLayer
|
5
|