Statements (72)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:technology
|
gptkbp:aims_to |
provide smoother gameplay
|
gptkbp:can_be_used_in |
gptkb:virtual_reality
|
gptkbp:collaborated_with |
third-party developers
|
gptkbp:developed_by |
gptkb:NVIDIA
|
gptkbp:enables |
NVIDIA software updates
|
gptkbp:enhances |
visual quality
|
gptkbp:exhibited_at |
gptkb:NVIDIA_GTC_events
game trailers |
https://www.w3.org/2000/01/rdf-schema#label |
NVIDIA Frame Generation
|
gptkbp:improves |
frame rates
|
gptkbp:increased |
performance metrics
|
gptkbp:is_adopted_by |
gaming communities
|
gptkbp:is_analyzed_in |
academic papers
gaming analysts |
gptkbp:is_available_in |
NVIDIA Ge Force drivers
|
gptkbp:is_beneficial_for |
gptkb:Gaming
|
gptkbp:is_challenged_by |
hardware limitations
|
gptkbp:is_compared_to |
traditional rendering techniques
|
gptkbp:is_compatible_with |
gptkb:NVIDIA_RTX_GPUs
|
gptkbp:is_described_as |
NVIDIA documentation
|
gptkbp:is_discussed_in |
tech reviews
gaming podcasts tech influencers |
gptkbp:is_enhanced_by |
ray tracing technology
|
gptkbp:is_evaluated_by |
performance benchmarks
user surveys user experience metrics |
gptkbp:is_explored_in |
online tutorials
developer forums |
gptkbp:is_implemented_in |
gptkb:video_games
|
gptkbp:is_influenced_by |
user feedback
machine learning advancements |
gptkbp:is_integrated_with |
gptkb:NVIDIA_Reflex_technology
game engines AI upscaling technologies |
gptkbp:is_optimized_for |
high refresh rate displays
|
gptkbp:is_part_of |
NVIDIA RTX technology stack
NVIDIA's innovation strategy NVIDIA's AI initiatives NVIDIA's product lineup next-gen gaming solutions NVIDIA's gaming technology innovations |
gptkbp:is_promoted_by |
gaming magazines
gaming expos |
gptkbp:is_promoted_through |
social media campaigns
NVIDIA marketing campaigns |
gptkbp:is_recognized_by |
industry awards
gaming awards |
gptkbp:is_related_to |
frame interpolation
|
gptkbp:is_supported_by |
gptkb:NVIDIA_Control_Panel
gptkb:NVIDIA_Game_Works NVIDIA's developer tools NVIDIA's customer support NVIDIA's research teams |
gptkbp:is_tested_for |
cloud gaming services
various game titles VR headsets various display technologies various hardware configurations |
gptkbp:is_utilized_by |
gptkb:game_developers
|
gptkbp:is_utilized_for |
immersive experiences
cinematic experiences |
gptkbp:is_utilized_in |
e Sports tournaments
|
gptkbp:reduces |
latency
|
gptkbp:requires |
gptkb:DLSS_technology
|
gptkbp:supports |
real-time rendering
|
gptkbp:used_in |
gaming
|
gptkbp:utilizes |
AI algorithms
|
gptkbp:was_a_demonstration_of |
NVIDIA presentations
|
gptkbp:bfsParent |
gptkb:Ge_Force_RTX_40_Series
|
gptkbp:bfsLayer |
5
|