gptkbp:instance_of
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gptkb:Arcade
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gptkbp:arcade_game
|
yes
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gptkbp:arcade_location
|
arcade halls
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gptkbp:art_style
|
minimalist
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gptkbp:community
|
retro gaming community
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gptkbp:controls
|
trackball
trackball and buttons
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gptkbp:cultural_impact
|
influenced game design
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gptkbp:cultural_references
|
often referenced in media
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gptkbp:design
|
gptkb:Donn_Daglow
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gptkbp:developed_by
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gptkb:Atari
|
gptkbp:difficulty_levels
|
increasing difficulty
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gptkbp:final_match_date
|
cities destroyed
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gptkbp:game_awards
|
gptkb:none
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gptkbp:game_community
|
active fan base
|
gptkbp:game_design
|
simple yet challenging
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gptkbp:game_engine
|
gptkb:custom_engine
|
gptkbp:game_features
|
multiple levels
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gptkbp:game_length
|
endless until failure
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gptkbp:game_mechanics
|
defending cities from missiles
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gptkbp:game_mode
|
single-player
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gptkbp:game_modes
|
single-player mode only
|
gptkbp:genre
|
fixed shooter
|
gptkbp:graphics
|
2 D vector graphics
|
https://www.w3.org/2000/01/rdf-schema#label
|
Missile Command arcade cabinet
|
gptkbp:influenced_by
|
gptkb:Cold_War
military strategy games
video game industry growth
|
gptkbp:influenced_games
|
gptkb:Defender
gptkb:Galaga
gptkb:Space_Invaders
|
gptkbp:inspired_by
|
nuclear war fears
|
gptkbp:is_played_by
|
shooting down incoming missiles
|
gptkbp:legacy
|
considered a classic
classic arcade game
|
gptkbp:merchandise
|
t-shirts, posters
|
gptkbp:number_of_players
|
gptkb:1
|
gptkbp:objective
|
protect cities
|
gptkbp:platform
|
gptkb:Arcade
|
gptkbp:platforms
|
arcade, home consoles
|
gptkbp:popularity
|
high in the 1980s
|
gptkbp:publisher
|
gptkb:Atari,_Inc.
|
gptkbp:release_date
|
1980-05-01
|
gptkbp:release_year
|
gptkb:1980
|
gptkbp:remake
|
gptkb:Missile_Command:_Recharged
gptkb:2017
|
gptkbp:score
|
player score
|
gptkbp:score_mechanics
|
points for each missile destroyed
|
gptkbp:setting
|
futuristic city
|
gptkbp:soundtrack
|
synthesized music
|
gptkbp:strategy
|
resource management
|
gptkbp:successor
|
Missile Command (home versions)
|
gptkbp:target_audience
|
general public
|
gptkbp:themes
|
defense, strategy
|
gptkbp:tournament
|
arcade tournaments
|
gptkbp:user_experience
|
intense and engaging
|
gptkbp:bfsParent
|
gptkb:Missile_Command
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gptkbp:bfsLayer
|
5
|