gptkbp:instance_of
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gptkb:video_game
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gptkbp:bfsLayer
|
4
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gptkbp:bfsParent
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gptkb:Missile_Command
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gptkbp:affects
|
explosions
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gptkbp:art_style
|
3 D polygonal graphics
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gptkbp:awards
|
nominated for best graphics
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gptkbp:challenges
|
boss battles
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gptkbp:character_customization
|
limited
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gptkbp:community
|
gptkb:fandom
active forums
|
gptkbp:controls
|
dual analog sticks
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gptkbp:developer
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gptkb:video_game
1 year
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gptkbp:difficulty
|
varied
adjustable
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gptkbp:economy
|
score-based
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gptkbp:events
|
special missions
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gptkbp:features
|
gptkb:power-ups
multiple levels
enemy types
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gptkbp:game_engine
|
proprietary engine
|
gptkbp:game_features
|
leaderboards
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gptkbp:game_length
|
varies
|
gptkbp:game_mechanics
|
resource management
|
gptkbp:game_modes
|
gptkb:campaign_mode
|
gptkbp:game_world
|
open world
|
gptkbp:gameplay
|
defending cities
|
gptkbp:genre
|
shooter
|
gptkbp:graphics
|
3 D graphics
|
gptkbp:in-game_currency
|
points
|
gptkbp:in-game_items
|
missiles
|
gptkbp:influenced
|
subsequent shooter games
|
gptkbp:influenced_by
|
gptkb:video_game
gptkb:battle
Missile Command (1980)
|
gptkbp:inspired_by
|
gptkb:Monarch
|
gptkbp:interacts_with
|
shooting
|
gptkbp:is_available_on
|
gptkb:Play_Station_Network
|
gptkbp:legacy
|
part of video game history
|
gptkbp:merchandise
|
gptkb:museum
|
gptkbp:mode
|
single-player
|
gptkbp:multiplayer
|
not available
|
gptkbp:narrative_style
|
gptkb:battle
defense against missile attacks
|
gptkbp:number_of_teams
|
defender
|
gptkbp:platform
|
gptkb:original_Play_Station
gptkb:Play_Station
|
gptkbp:prize_money
|
unlockable content
|
gptkbp:publisher
|
gptkb:video_game
|
gptkbp:rating
|
gptkb:E_for_Everyone
|
gptkbp:release_date
|
October 1995
|
gptkbp:release_year
|
gptkb:1995
|
gptkbp:sequel
|
gptkb:Missile_Command
|
gptkbp:setting
|
futuristic
|
gptkbp:soundtrack
|
original music
|
gptkbp:successor
|
gptkb:Missile_Command:_Recharged
|
gptkbp:target_audience
|
teenagers
|
gptkbp:themes
|
war and peace
|
gptkbp:updates
|
patches released
DLC released
|
gptkbp:user_interface
|
HUD display
|