Missile Command: 3 D

GPTKB entity

Statements (61)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 4
gptkbp:bfsParent gptkb:Missile_Command
gptkbp:affects explosions
gptkbp:art_style 3 D polygonal graphics
gptkbp:awards nominated for best graphics
gptkbp:challenges boss battles
gptkbp:character_customization limited
gptkbp:community gptkb:fandom
active forums
gptkbp:controls dual analog sticks
gptkbp:developer gptkb:video_game
1 year
gptkbp:difficulty varied
adjustable
gptkbp:economy score-based
gptkbp:events special missions
gptkbp:features gptkb:power-ups
multiple levels
enemy types
gptkbp:game_engine proprietary engine
gptkbp:game_features leaderboards
gptkbp:game_length varies
gptkbp:game_mechanics resource management
gptkbp:game_modes gptkb:campaign_mode
gptkbp:game_world open world
gptkbp:gameplay defending cities
gptkbp:genre shooter
gptkbp:graphics 3 D graphics
gptkbp:in-game_currency points
gptkbp:in-game_items missiles
gptkbp:influenced subsequent shooter games
gptkbp:influenced_by gptkb:video_game
gptkb:battle
Missile Command (1980)
gptkbp:inspired_by gptkb:Monarch
gptkbp:interacts_with shooting
gptkbp:is_available_on gptkb:Play_Station_Network
gptkbp:legacy part of video game history
gptkbp:merchandise gptkb:museum
gptkbp:mode single-player
gptkbp:multiplayer not available
gptkbp:narrative_style gptkb:battle
defense against missile attacks
gptkbp:number_of_teams defender
gptkbp:platform gptkb:original_Play_Station
gptkb:Play_Station
gptkbp:prize_money unlockable content
gptkbp:publisher gptkb:video_game
gptkbp:rating gptkb:E_for_Everyone
gptkbp:release_date October 1995
gptkbp:release_year gptkb:1995
gptkbp:sequel gptkb:Missile_Command
gptkbp:setting futuristic
gptkbp:soundtrack original music
gptkbp:successor gptkb:Missile_Command:_Recharged
gptkbp:target_audience teenagers
gptkbp:themes war and peace
gptkbp:updates patches released
DLC released
gptkbp:user_interface HUD display