Statements (56)
Predicate | Object |
---|---|
gptkbp:instanceOf |
video game move
|
gptkbp:canLeadTo |
juggling opportunities
|
gptkbp:character |
gptkb:Kazuya_Mishima
|
gptkbp:firstAppearance |
gptkb:Tekken_1
|
https://www.w3.org/2000/01/rdf-schema#label |
Mishima's Combo
|
gptkbp:impact |
high damage
|
gptkbp:isActiveIn |
strategy articles
|
gptkbp:isAssociatedWith |
gptkb:Mishima_family
|
gptkbp:isConsidered |
a signature move
a game-changer iconic move a must-learn move |
gptkbp:isCounteredBy |
true
blocking defensive moves |
gptkbp:isDiscussedIn |
online forums
|
gptkbp:isEvaluatedBy |
close range
opponents with low defense |
gptkbp:isFeaturedIn |
game guides
|
gptkbp:isIncorporatedIn |
tutorial videos
|
gptkbp:isInfluencedBy |
fighting game mechanics
|
gptkbp:isInformedBy |
gptkb:Tekken_7
|
gptkbp:isKnownFor |
its versatility
fast execution |
gptkbp:isNotedFor |
its speed
|
gptkbp:isOftenMadeWith |
quick reflexes
initiate combos Kazuya mains in training mode |
gptkbp:isOftenUsedIn |
high-level play
gameplay streams fighting game communities |
gptkbp:isPartOf |
gptkb:Kazuya's_legacy
Kazuya's_fighting_style Kazuya's_move_set Kazuya's_overall_strategy Kazuya's_character_arc Kazuya's_competitive_strategy Kazuya's_fighting_techniques Kazuya's_iconic_status Kazuya's_legacy_in_gaming |
gptkbp:isPopularAmong |
competitive players
|
gptkbp:isRecognizedBy |
Tekken_community
|
gptkbp:isRecognizedFor |
its effectiveness
a powerful attack |
gptkbp:isUsedBy |
punish mistakes
|
gptkbp:isUsedFor |
other moves
specific button inputs |
gptkbp:isUsedIn |
tournaments
|
gptkbp:isUtilizedFor |
true
pro players |
gptkbp:requires |
intermediate to advanced
precise timing |
gptkbp:type |
combination attack
|
gptkbp:usedBy |
gptkb:Kazuya_Mishima
|
gptkbp:usedIn |
Tekken series
|