Microsoft Direct X 10

GPTKB entity

Statements (55)
Predicate Object
gptkbp:instance_of gptkb:software
gptkbp:developed_by gptkb:Microsoft
C++ programming language
PC gaming
Game consoles
gptkbp:enables High-definition graphics
gptkbp:enhances gptkb:visual_effects
3 D graphics rendering
gptkbp:features Improved graphics performance
https://www.w3.org/2000/01/rdf-schema#label Microsoft Direct X 10
gptkbp:improves Texture management
Shader performance
gptkbp:includes gptkb:Direct3_D_10
gptkbp:is_available_on November 2006
PC platforms
gptkbp:is_based_on Direct X 9 technology
gptkbp:is_compatible_with gptkb:Windows_XP
gptkb:Direct_X_10.1
gptkb:Windows_7
Direct X 9 applications
gptkbp:is_known_for Realistic graphics
Advanced rendering techniques
Enhanced visual fidelity
gptkbp:is_optimized_for High-performance gaming
gptkbp:is_part_of gptkb:Windows_SDK
gptkb:Microsoft_Windows
gptkb:Gaming
Direct X family
Microsoft Direct X API
gptkbp:is_supported_by gptkb:Windows_Vista_SP1
Game engines
Game development kits
Graphics cards from NVIDIA and AMD
gptkbp:is_targeted_at Game developers
gptkbp:is_used_for Game development
gptkbp:is_used_in gptkb:Video_games
Virtual reality applications
Simulation software
gptkbp:is_utilized_by Graphics programmers
gptkbp:is_utilized_in gptkb:CAD_software
Graphics-intensive applications
gptkbp:platform gptkb:Windows_Vista
gptkbp:provides Geometry shaders
Advanced lighting effects
gptkbp:release_date November 2006
gptkbp:released_in gptkb:2006
gptkbp:replaced_by gptkb:Microsoft_Direct_X_11
gptkbp:requires Windows Vista or later
gptkbp:successor gptkb:Microsoft_Direct_X_11
gptkbp:supports Multi-threading
Shader Model 4.0
Instancing
gptkbp:uses Unified Shader Architecture
gptkbp:bfsParent gptkb:Microsoft_Direct_X_11
gptkbp:bfsLayer 6