gptkbp:instance_of
|
gptkb:software
|
gptkbp:developed_by
|
gptkb:Microsoft
C++ programming language
PC gaming
Game consoles
|
gptkbp:enables
|
High-definition graphics
|
gptkbp:enhances
|
gptkb:visual_effects
3 D graphics rendering
|
gptkbp:features
|
Improved graphics performance
|
https://www.w3.org/2000/01/rdf-schema#label
|
Microsoft Direct X 10
|
gptkbp:improves
|
Texture management
Shader performance
|
gptkbp:includes
|
gptkb:Direct3_D_10
|
gptkbp:is_available_on
|
November 2006
PC platforms
|
gptkbp:is_based_on
|
Direct X 9 technology
|
gptkbp:is_compatible_with
|
gptkb:Windows_XP
gptkb:Direct_X_10.1
gptkb:Windows_7
Direct X 9 applications
|
gptkbp:is_known_for
|
Realistic graphics
Advanced rendering techniques
Enhanced visual fidelity
|
gptkbp:is_optimized_for
|
High-performance gaming
|
gptkbp:is_part_of
|
gptkb:Windows_SDK
gptkb:Microsoft_Windows
gptkb:Gaming
Direct X family
Microsoft Direct X API
|
gptkbp:is_supported_by
|
gptkb:Windows_Vista_SP1
Game engines
Game development kits
Graphics cards from NVIDIA and AMD
|
gptkbp:is_targeted_at
|
Game developers
|
gptkbp:is_used_for
|
Game development
|
gptkbp:is_used_in
|
gptkb:Video_games
Virtual reality applications
Simulation software
|
gptkbp:is_utilized_by
|
Graphics programmers
|
gptkbp:is_utilized_in
|
gptkb:CAD_software
Graphics-intensive applications
|
gptkbp:platform
|
gptkb:Windows_Vista
|
gptkbp:provides
|
Geometry shaders
Advanced lighting effects
|
gptkbp:release_date
|
November 2006
|
gptkbp:released_in
|
gptkb:2006
|
gptkbp:replaced_by
|
gptkb:Microsoft_Direct_X_11
|
gptkbp:requires
|
Windows Vista or later
|
gptkbp:successor
|
gptkb:Microsoft_Direct_X_11
|
gptkbp:supports
|
Multi-threading
Shader Model 4.0
Instancing
|
gptkbp:uses
|
Unified Shader Architecture
|
gptkbp:bfsParent
|
gptkb:Microsoft_Direct_X_11
|
gptkbp:bfsLayer
|
6
|