Metroid Prime Trilogy: Prime

GPTKB entity

Statements (59)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:art_style 3 D graphics
gptkbp:awards multiple awards
gptkbp:boss_fights yes
gptkbp:captures save points
gptkbp:character gptkb:Samus_Aran
gptkbp:cinematography limited
gptkbp:collection important
gptkbp:combat_system gptkb:first-person_shooter
gptkbp:critical_reception highly acclaimed
gptkbp:developer gptkb:Nintendo
gptkbp:difficulty varied
scalable
gptkbp:difficulty_levels adjustable
gptkbp:enemy_types varied
gptkbp:engine Metroid Prime engine
gptkbp:environment alien worlds
gptkbp:fan_base dedicated
gptkbp:franchise gptkb:Metroid_franchise
gptkbp:game_design immersive
non-linear
gptkbp:game_engine Proprietary engine
gptkbp:game_features exploration and combat
gptkbp:game_length approximately 15-20 hours
gptkbp:game_mechanics varied
gptkbp:game_replayability high
gptkbp:game_type single-player campaign
gptkbp:game_world interconnected
gptkbp:gameplay first-person perspective
gptkbp:genre action-adventure
gptkbp:graphics high-quality
gptkbp:influenced_games many modern titles
gptkbp:influences exploration-based gameplay
gptkbp:inspiration gptkb:Metroid_series
gptkbp:is_explored_in key gameplay element
gptkbp:legacy pioneered 3 D exploration
gptkbp:mode single-player
gptkbp:multiplayer no
gptkbp:music gptkb:Kenji_Yamamoto
gptkbp:narrative gptkb:science_fiction
minimalistic
gptkbp:platform gptkb:Wii
gptkbp:players gptkb:Samus_Aran
gptkbp:power_ups yes
gptkbp:predecessor gptkb:Metroid_Prime
gptkbp:publisher gptkb:Nintendo
gptkbp:puzzles yes
gptkbp:release_date 2009-08-24
gptkbp:release_region gptkb:Europe
gptkb:Japan
gptkb:North_America
gptkbp:remastered no
gptkbp:sequel gptkb:Metroid_Prime_2:_Echoes
gptkbp:series gptkb:Metroid
gptkbp:setting gptkb:Talon_IV
gptkbp:successor gptkb:Metroid_Prime:_Federation_Force
gptkbp:voice_acting minimal
gptkbp:bfsParent gptkb:Metroid_Prime_Trilogy
gptkbp:bfsLayer 5