gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:artwork
|
gptkb:Yoji_Shinkawa
|
gptkbp:awards
|
gptkb:Game_of_the_Year
|
gptkbp:composer
|
gptkb:Ludvig_Forssell
|
gptkbp:critical_reception
|
generally favorable reviews
|
gptkbp:developer
|
gptkb:Kojima_Productions
|
gptkbp:dlc
|
gptkb:Metal_Gear_Solid_V:_Ground_Zeroes
|
gptkbp:engine
|
gptkb:Fox_Engine
|
gptkbp:first_published
|
March 2016
|
gptkbp:first_released
|
September 1, 2015
|
gptkbp:game_engine
|
gptkb:Fox_Engine
|
gptkbp:game_features
|
gptkb:online_multiplayer
gptkb:museum
customization options
resource management
emotional storytelling
combat mechanics
environmental interaction
open world
day-night cycle
dynamic weather
character progression
crafting system
stealth gameplay
asymmetrical gameplay
AI companions
vehicle gameplay
story-driven missions
side missions
co-op missions
enemy AI
photo mode
narrative choices
stealth mechanics
base management
sandbox elements
mission replay
enemy outposts
|
gptkbp:game_length
|
50-100 hours
|
gptkbp:game_mechanics
|
gptkb:Hideo_Kojima
|
gptkbp:game_modes
|
single-player
multiplayer
|
gptkbp:genre
|
action-adventure
|
gptkbp:main_character
|
gptkb:Venom_Snake
|
gptkbp:multiplayer
|
gptkb:Metal_Gear_Online
|
gptkbp:narrative_theme
|
gptkb:betrayal
gptkb:revenge
gptkb:war
|
gptkbp:platform
|
gptkb:Microsoft_Windows
gptkb:Xbox_One
gptkb:Play_Station_4
|
gptkbp:producer
|
gptkb:Hideo_Kojima
|
gptkbp:publisher
|
gptkb:Konami
|
gptkbp:release_date
|
September 1, 2015
|
gptkbp:release_platform
|
gptkb:Steam
|
gptkbp:series
|
gptkb:item
|
gptkbp:setting
|
gptkb:Africa
gptkb:Politician
|
gptkbp:soundtrack
|
gptkb:Ludvig_Forssell
|
gptkbp:voice_actor
|
gptkb:Kiefer_Sutherland
gptkb:David_Hayter
|
gptkbp:bfsParent
|
gptkb:Fox_Engine
gptkb:Yoji_Shinkawa
|
gptkbp:bfsLayer
|
4
|