gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:bfsLayer
|
4
|
gptkbp:bfsParent
|
gptkb:Fox_Engine
gptkb:Big_Boss
gptkb:Yoji_Shinkawa
|
gptkbp:awards
|
gptkb:Game_of_the_Year
|
gptkbp:composer
|
gptkb:Ludvig_Forssell
|
gptkbp:critical_reception
|
positive
|
gptkbp:developer
|
gptkb:Kojima_Productions
|
gptkbp:engine
|
gptkb:Fox_Engine
|
gptkbp:game_features
|
gptkb:online_multiplayer
gptkb:book
gptkb:museum
customization options
enemy tactics
emotional depth
combat mechanics
environmental interaction
immersive storytelling
day-night cycle
dynamic weather
realistic graphics
character progression
crafting system
player choice
stealth gameplay
AI companions
vehicle gameplay
story-driven missions
open world exploration
side missions
co-op missions
enemy AI
photo mode
exploration mechanics
narrative choices
stealth mechanics
immersive world
dynamic missions
mission variety
base management
mission replay
sandbox gameplay
enemy outposts
|
gptkbp:game_length
|
50-100 hours
|
gptkbp:game_modes
|
single-player
multiplayer
|
gptkbp:genre
|
action-adventure
|
gptkbp:main_character
|
gptkb:Venom_Snake
|
gptkbp:multiplayer
|
gptkb:Metal_Gear_Online
|
gptkbp:narrative_style
|
open world
|
gptkbp:platform
|
gptkb:Microsoft_Windows
gptkb:Xbox_One
gptkb:Play_Station_4
|
gptkbp:predecessor
|
gptkb:Metal_Gear_Solid_V:_Ground_Zeroes
|
gptkbp:publisher
|
gptkb:Konami
|
gptkbp:release_date
|
September 1, 2015
|
gptkbp:release_platform
|
gptkb:PC
gptkb:Xbox_One
gptkb:Xbox_360
P S3
P S4
|
gptkbp:series
|
gptkb:item
|
gptkbp:setting
|
gptkb:Africa
gptkb:Politician
|
gptkbp:successor
|
gptkb:Metal_Gear_Survive
|
gptkbp:voice_actor
|
gptkb:Kiefer_Sutherland
|