gptkbp:instance_of
|
gptkb:video_game
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gptkbp:bfsLayer
|
4
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gptkbp:bfsParent
|
gptkb:Metal_Gear_Solid:_HD_Collection
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gptkbp:awards
|
Best Portable Game
|
gptkbp:critical_reception
|
positive
|
gptkbp:developed_by
|
gptkb:Kojima_Productions
|
gptkbp:engine
|
gptkb:Fox_Engine
|
gptkbp:features
|
co-op gameplay
AI companions
base management
|
gptkbp:game_length
|
10-20 hours
|
gptkbp:game_mechanics
|
gptkb:book
gptkb:museum
resource management
boss battles
combat
stealth
team management
customization
environmental interaction
vehicle usage
cutscenes
stealth kills
difficulty settings
enemy variety
side missions
enemy AI
character relationships
non-lethal options
save system
mission replayability
story choices
dialogue options
tactical espionage action
camouflage system
mission structure
cutscene choices
tranquilizer weapons
|
gptkbp:game_modes
|
single-player
multiplayer
|
gptkbp:genre
|
action-adventure
|
gptkbp:influenced_by
|
gptkb:Metal_Gear_Solid_3:_Snake_Eater
gptkb:Portable_Ops
|
gptkbp:main_character
|
gptkb:Big_Boss
|
gptkbp:multiplayer
|
gptkb:Survival
gptkb:Capture_the_Flag
Team Deathmatch
|
gptkbp:narrative_style
|
gptkb:Monarch
|
gptkbp:part_of
|
gptkb:Metal_Gear_series
|
gptkbp:platform
|
gptkb:Play_Station_3
gptkb:Xbox_360
|
gptkbp:published_by
|
gptkb:Konami
|
gptkbp:release_date
|
April 2011
|
gptkbp:sequel
|
gptkb:Metal_Gear_Solid_V:_The_Phantom_Pain
gptkb:Metal_Gear_Solid_V:_Ground_Zeroes
|
gptkbp:setting
|
gptkb:Central_America
|
gptkbp:soundtrack
|
gptkb:Harry_Gregson-Williams
|
gptkbp:voice_actor
|
gptkb:Kiefer_Sutherland
gptkb:David_Hayter
|