gptkbp:instance_of
|
gptkb:Research_Institute
|
gptkbp:bfsLayer
|
4
|
gptkbp:bfsParent
|
gptkb:Facebook_Gaming_Reality_Labs
gptkb:Oculus_VR
|
gptkbp:aims_to
|
Social Interaction
Gaming Experiences
Workplace Collaboration
Create immersive experiences
|
gptkbp:collaborated_with
|
Research Institutions
Universities
|
gptkbp:collaborates_with
|
Various technology partners
|
gptkbp:develops
|
gptkb:Horizon_Worlds
Oculus products
|
gptkbp:employs
|
gptkb:architect
gptkb:physicist
gptkb:museum
|
gptkbp:focuses_on
|
gptkb:musician
gptkb:software
|
gptkbp:founded
|
gptkb:2020
|
gptkbp:has_goal
|
Improve Accessibility
Expand User Base
Advance VR and AR
Enhance Content Creation
Foster Developer Community
|
gptkbp:has_impact_on
|
gptkb:Educational_Institution
gptkb:Twitter_account
Healthcare
Gaming Industry
|
gptkbp:has_product
|
gptkb:Oculus_Quest
gptkb:Oculus_Rift
Portal devices
|
gptkbp:headquartered_in
|
gptkb:Menlo_Park,_California
|
https://www.w3.org/2000/01/rdf-schema#label
|
Meta's Reality Labs
|
gptkbp:invention
|
gptkb:musician
gptkb:software
|
gptkbp:investment
|
gptkb:Artificial_Intelligence
gptkb:software_framework
|
gptkbp:is_involved_in
|
gptkb:software_framework
Hardware Development
Content Development
|
gptkbp:is_known_for
|
Innovative Technologies
User-Centric Design
|
gptkbp:is_part_of
|
Meta's Metaverse Strategy
|
gptkbp:is_recognized_for
|
Innovative Products
Industry Leadership
Cutting-Edge Research
|
gptkbp:is_supported_by
|
Meta's Financial Resources
Meta's Legal Team
Meta's Marketing Team
|
gptkbp:led_to
|
gptkb:Andrew_Bosworth
|
gptkbp:part_of
|
gptkb:Meta_Platforms,_Inc.
|
gptkbp:participates_in
|
Industry Conferences
|
gptkbp:receives_funding_from
|
gptkb:Meta_Platforms,_Inc.
|
gptkbp:research
|
Human-Computer Interaction
Spatial Computing
|