gptkbp:instance_of
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gptkb:video_game
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gptkbp:bfsLayer
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4
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gptkbp:bfsParent
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gptkb:Mega_Man_Legends
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gptkbp:art_style
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cel-shaded
3 D cel-shaded
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gptkbp:campaigns
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# Save Megaman
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gptkbp:cancellation_reason
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lack of funding
July 2011
2011-07-18
low sales of previous titles
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gptkbp:character
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gptkb:Database_Management_System
gptkb:Tron_Bonne
gptkb:Barrel_Caskett
gptkb:Mega_Man_Volnutt
gptkb:Roll_Caskett
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gptkbp:character_customization
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gptkb:battle
gptkb:stock_market_index
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gptkbp:character_development
|
leveling system
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gptkbp:combat_system
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real-time
real-time combat
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gptkbp:community
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Mega Man Legends community
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gptkbp:community_involvement
|
player feedback
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gptkbp:developer
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gptkb:video_game
gptkb:Capcom_Production_Studio_1
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gptkbp:difficulty
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adjustable
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gptkbp:enemy
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various robotic enemies
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gptkbp:environment
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gptkb:town
gptkb:castle
dungeons
varied biomes
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gptkbp:events
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gptkb:Tokyo_Game_Show_2010
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gptkbp:fan_events
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strong community backing
Devroom
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gptkbp:features
|
gptkb:downloadable_content
gptkb:Actor
gptkb:new_characters
achievements
new gameplay modes
side quests
day-night cycle
dynamic weather system
enhanced graphics
character progression
crafting system
online features
new story arcs
expanded world
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gptkbp:game_engine
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gptkb:engine
Proprietary engine
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gptkbp:game_features
|
gptkb:spacecraft
gptkb:book
gptkb:museum
resource management
upgrades
boss battles
dynamic environments
combat
puzzle-solving
character interactions
combat mechanics
environmental storytelling
side quests
dynamic weather
story progression
crafting system
world-building
environmental puzzles
skill trees
hidden areas
quest system
item collection
dialogue choices
AI behavior
enemy variety
vehicle mechanics
stealth elements
NPC interactions
time-based challenges
lore exploration
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gptkbp:game_length
|
10-15 hours
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gptkbp:game_modes
|
single-player
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gptkbp:game_world
|
gptkb:Elysium
open world
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gptkbp:gameplay
|
3 D action
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gptkbp:genre
|
action-adventure
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gptkbp:has_gameplay_element
|
combat
platforming
puzzle-solving
|
https://www.w3.org/2000/01/rdf-schema#label
|
Mega Man Legends 3
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gptkbp:in-game_currency
|
Zenny
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gptkbp:in-game_items
|
gptkb:weapon
gptkb:hospital
gptkb:museum
gptkb:armor
upgrades
health packs
|
gptkbp:influenced_by
|
gptkb:Mega_Man_franchise
gptkb:Mega_Man_series
Japanese RP Gs
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gptkbp:influences
|
RPG elements
|
gptkbp:inspiration
|
fan feedback
fan demand
|
gptkbp:is_explored_in
|
open world
|
gptkbp:legacy
|
cult following
|
gptkbp:main_character
|
gptkb:Mega_Man_Volnutt
|
gptkbp:multiplayer
|
gptkb:battle
not included
|
gptkbp:narrative_style
|
quest-driven
character relationships
exploration and adventure
|
gptkbp:notable_album
|
gptkb:2010
September 2010
2010-09-29
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gptkbp:number_of_teams
|
third-person
|
gptkbp:platform
|
gptkb:Nintendo_3_DS
|
gptkbp:predecessor
|
gptkb:Mega_Man_Legends_2
|
gptkbp:produced_by
|
suspended
|
gptkbp:puzzles
|
integrated into gameplay
|
gptkbp:related_concept
|
new gameplay mechanics
sequel to Mega Man Legends 2
|
gptkbp:release_date
|
gptkb:2011
TBA
|
gptkbp:release_format
|
digital download
digital-only
|
gptkbp:release_platform
|
gptkb:Nintendo_e_Shop
|
gptkbp:released
|
canceled
|
gptkbp:sequel
|
gptkb:Mega_Man_Legends_2
|
gptkbp:series
|
gptkb:Mega_Man_Legends
|
gptkbp:setting
|
post-apocalyptic world
The world of Elysium
|
gptkbp:soundtrack
|
composed by various artists
composed by Capcom
|
gptkbp:status
|
canceled
cancelled
|
gptkbp:successor
|
gptkb:none
|
gptkbp:themes
|
gptkb:physicist
gptkb:spacecraft
gptkb:amusement_park
gptkb:Community_Center
gptkb:military_conflict
|
gptkbp:trailer
|
released in 2011
|