Mega Man Battle Network: Operate Shooting Star

GPTKB entity

Statements (90)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 4
gptkbp:bfsParent gptkb:Mega_Man_Battle_Network
gptkb:Mega_Man_Battle_Network_series
gptkbp:art_style anime-inspired
gptkbp:awards gptkb:none
Best RPG nomination
Best Multiplayer nomination
gptkbp:character_classes various classes
gptkbp:character_customization gptkb:battle
gptkbp:character_development progression system
gptkbp:community active online community
gptkbp:community_events gptkb:sports_event
fan art contests
speedrunning events
gptkbp:composer gptkb:Toshio_Miyoshi
gptkbp:critical_reception generally positive
gptkbp:developer gptkb:video_game
gptkbp:difficulty gptkb:tank
varied
gptkbp:events special tournaments
gptkbp:fan_base cult following
dedicated community
gptkbp:features card-based battle system
gptkbp:game_engine gptkb:Custom_engine
proprietary engine
gptkbp:game_features card-based battle system
gptkbp:game_length 15-20 hours
gptkbp:game_mechanics turn-based elements
2 D sprites
gptkbp:game_modes single-player
story mode
battle network mode
gptkbp:game_world cyber world
gptkbp:gameplay real-time tactical combat
gptkbp:genre gptkb:tabletop_role-playing_game
gptkbp:has_gameplay_element puzzle-solving
gptkbp:has_lore rich backstory
gptkbp:in-game_currency gptkb:Battle_Chips
gptkbp:in-game_items gptkb:Navis
gptkb:Battle_Chips
Folder Management
Custom Gauge
Program Advances
gptkbp:influenced_by Japanese RP Gs
gptkbp:influences gptkb:Mega_Man_franchise
real-time strategy games
gptkbp:inspiration cyberpunk themes
gptkbp:inspired_by gptkb:Mega_Man_franchise
gptkbp:legacy cult following
influenced future titles
influenced future Mega Man games
gptkbp:localization gptkb:battle
gptkbp:main_character gptkb:Mega_Man._EXE
gptkb:Lan_Hikari
gptkbp:merchandise gptkb:anime
gptkb:manga_adaptations
gptkb:comic_book
gptkbp:mode single-player
gptkbp:multiplayer gptkb:battle
local wireless
gptkbp:narrative_style network battles
adventure and battles
follows Lan Hikari and Mega Man. EXE
digital world vs real world
gptkbp:number_of_teams affect outcomes
gptkbp:platform gptkb:Nintendo_DS
gptkbp:predecessor gptkb:Mega_Man_Battle_Network_6
Mega Man Battle Network: Network Transmission
gptkbp:publisher gptkb:video_game
gptkbp:rating gptkb:E_for_Everyone
gptkbp:release_date 2006-12-14
2006-01-12
gptkbp:release_region gptkb:Europe
gptkb:Japan
gptkb:North_America
gptkbp:role gptkb:Net_Battlers
gptkbp:sales over 1 million copies
gptkbp:sequel gptkb:none
gptkb:Mega_Man_Battle_Network_6
gptkbp:series gptkb:Mega_Man_Battle_Network
gptkbp:setting futuristic world
gptkbp:soundtrack gptkb:Yasumasa_Kitagawa
gptkbp:successor gptkb:Mega_Man_Battle_Network:_Legacy_Collection
gptkbp:themes friendship and teamwork
gptkbp:updates gptkb:none
bug fixes
new content
balance patches
gptkbp:user_interface touch screen