gptkbp:instance_of
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gptkb:microprocessor
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gptkbp:architecture
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gptkb:MIPS_architecture
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gptkbp:bus_connections
|
100 MHz
64-bit
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gptkbp:cache_size
|
gptkb:Harvard_architecture
16 KB L1 cache
32 bytes
4-way set associative
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gptkbp:clock_speed
|
up to 300 MHz
|
gptkbp:compatibility
|
Play Station 2 OS
backward compatible with MIPS I and II
|
gptkbp:data_bus_width
|
32-bit
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gptkbp:debugging_support
|
gptkb:Yes
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gptkbp:designed_by
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gptkb:MIPS_Computer_Systems
|
gptkbp:development
|
gptkb:Sony_Music_Entertainment
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gptkbp:development_tools
|
gptkb:MIPSpro_Compiler
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gptkbp:die_size
|
approximately 100 mm²
|
gptkbp:emulation
|
gptkb:Yes
|
gptkbp:end_of_life
|
gptkb:2013
|
gptkbp:features
|
Vector processing
|
gptkbp:graphics
|
gptkb:Open_GL
gptkb:Yes
|
gptkbp:has_units
|
gptkb:Yes
1.2 GFLOPS
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gptkbp:history
|
developed for Play Station 2
|
https://www.w3.org/2000/01/rdf-schema#label
|
MIPS R5900
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gptkbp:instruction_set
|
gptkb:MIPS32
gptkb:MIPS_III
out-of-order execution
high throughput
5-stage pipeline
|
gptkbp:manufacturer
|
gptkb:Sony
|
gptkbp:manufacturing_process
|
180 nm
|
gptkbp:market_launch
|
gptkb:2000
|
gptkbp:market_segment
|
gaming consoles
|
gptkbp:memory_type
|
up to 2 GB
RDRAM
|
gptkbp:number_of_cores
|
gptkb:1
|
gptkbp:performance
|
high graphics performance
GFLOPS
high performance for gaming applications
|
gptkbp:power_consumption
|
approximately 10 W
|
gptkbp:predecessor
|
gptkb:MIPS_R5000
|
gptkbp:primary_use
|
video game processing
|
gptkbp:provides_support_for
|
gptkb:Yes
|
gptkbp:ram
|
gptkb:Yes
2.4 GB/s
|
gptkbp:registration
|
32 general-purpose registers
|
gptkbp:release_date
|
March 2000
|
gptkbp:released
|
gptkb:1999
|
gptkbp:successor
|
gptkb:MIPS_R6000
gptkb:Play_Station_3
|
gptkbp:successor_chip
|
MIPS R5900 A
|
gptkbp:technology
|
CMOS
|
gptkbp:thermal_design_power
|
15 W
|
gptkbp:used_in
|
gptkb:Play_Station_2
|
gptkbp:bfsParent
|
gptkb:Emotion_Engine
gptkb:Namco_System_246
gptkb:PSX
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gptkbp:bfsLayer
|
6
|