Lithtech Nehalem Engine

GPTKB entity

Statements (58)
Predicate Object
gptkbp:instanceOf game engine
gptkbp:animationStudio keyframe animation
gptkbp:communitySupport modding community
gptkbp:developedBy gptkb:Monolith_Productions
gptkbp:developer gptkb:Lithtech_Editor
gptkbp:drawings OpenGL
gptkbp:engine debugging tools
performance profiling
resource management
modular architecture
visual effects
post-processing effects
character customization
sound mixing
destructible environments
environmental effects
dynamic weather
texture streaming
particle effects
realistic physics
multiplayer support
input device support
AI pathfinding
animation blending
scene management
shader support
camera control
user-generated content support
animation retargeting
lighting models
voice acting support
cutscene support
AI decision making
gameplay scripting
sound occlusion
level_of_detail_(LOD)
gptkbp:features multi-threading support
dynamic lighting
real-time shadows
advanced_AI
gptkbp:gameMechanics Havok Physics
gptkbp:genre first-person shooter
https://www.w3.org/2000/01/rdf-schema#label Lithtech Nehalem Engine
gptkbp:language gptkb:C++
gptkb:Lua
gptkbp:network peer-to-peer
gptkbp:notableGames Condemned 2: Bloodshot
F.E.A.R. 3
No One Lives Forever 2: A Spy in H.A.R.M.'s Way
gptkbp:platforms PC
gptkbp:predecessor gptkb:Lithtech_4.0_Engine
gptkbp:releasedIn 2008
gptkbp:soundtrack OpenAL
gptkbp:successor gptkb:Lithtech_Jupiter_Engine
gptkbp:supports Windows
DirectX 9
gptkbp:usedIn F.E.A.R. 2: Project Origin
gptkbp:userInterface customizable HUD