Statements (59)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:Pikmin
|
gptkbp:abilities |
illuminates dark areas
glow in the dark |
gptkbp:appearance |
glowing body
|
gptkbp:behavior |
follow the player
|
gptkbp:character_design |
designed for nighttime use
|
gptkbp:characteristic |
small size
|
gptkbp:characteristics |
distinct from other Pikmin types
|
gptkbp:collecting_items |
can collect fruit
|
gptkbp:collecting_mechanic |
can collect items at night
|
gptkbp:color |
light blue
|
gptkbp:color_variation |
gptkb:none
|
gptkbp:compatibility |
compatible with other Pikmin
|
gptkbp:contribution |
contributes to overall game experience
|
gptkbp:controls |
controlled by the player
|
gptkbp:defense |
gptkb:none
|
gptkbp:design |
unique glow
|
gptkbp:environment |
nighttime
|
gptkbp:environmental_impact |
affects nighttime exploration
|
gptkbp:function |
illuminate dark areas
|
gptkbp:game_function |
serves a specific function in gameplay
|
gptkbp:game_mechanic |
introduces new gameplay mechanics
used for solving puzzles |
gptkbp:game_series |
gptkb:Pikmin_series
|
gptkbp:gathering_ability |
can gather items at night
|
gptkbp:growth_rate |
grows from seeds
|
gptkbp:has_enemies |
gptkb:none
|
gptkbp:has_gameplay_element |
adds variety to gameplay
adds to the game's diversity |
gptkbp:has_role |
plays a role in exploration
provides unique gameplay opportunities |
gptkbp:has_weakness |
gptkb:water
|
https://www.w3.org/2000/01/rdf-schema#label |
Light Pikmin
|
gptkbp:human_interaction |
interacts with the player
|
gptkbp:impact |
impacts gameplay dynamics
|
gptkbp:interaction_with_enemies |
can distract enemies
|
gptkbp:interaction_with_environment |
interacts with the game environment
|
gptkbp:interacts_with |
can interact with other Pikmin
|
gptkbp:introduced_in |
gptkb:Pikmin_3
|
gptkbp:leadership |
gptkb:Alph
can be led by the player |
gptkbp:nest_location |
found in specific areas
|
gptkbp:puzzles |
essential for certain puzzles
|
gptkbp:role |
non-combatant
assist in navigation |
gptkbp:speed |
gptkb:fast
|
gptkbp:strategy |
used in strategic planning
best used in dark areas requires player strategy for effective use |
gptkbp:strength |
can carry objects quickly at night
|
gptkbp:team |
support role
works well with other Pikmin types |
gptkbp:team_function |
functions as part of a team
|
gptkbp:teamwork_mechanic |
enhances teamwork with other Pikmin
|
gptkbp:transportation |
can be thrown by the player
|
gptkbp:type |
gptkb:Pikmin
|
gptkbp:user_experience |
enhances player experience at night
|
gptkbp:bfsParent |
gptkb:Pikmin
|
gptkbp:bfsLayer |
5
|