Level 2 Sentry Turret

GPTKB entity

Statements (58)
Predicate Object
gptkbp:instance_of gptkb:starship
gptkbp:bfsLayer 3
gptkbp:bfsParent gptkb:starship
gptkbp:affects Firing Sound
gptkbp:appearance Turret Model
gptkbp:armament Bullets
gptkbp:class gptkb:Engineer_Class
gptkbp:cooling_system gptkb:None
gptkbp:damage gptkb:television_series
gptkbp:defeated Explosives
gptkbp:depicted_in All Players
gptkbp:deployment 200 Metal
gptkbp:game_mechanics Sentry Mechanics
gptkbp:has_gameplay_element Team Fortress 2 Strategy
gptkbp:has_lore Engineer Lore
gptkbp:healthcare 150
https://www.w3.org/2000/01/rdf-schema#label Level 2 Sentry Turret
gptkbp:is_a_resource_for gptkb:Metal
gptkbp:is_accessible_by Flat Surfaces
gptkbp:is_affected_by Damage Over Time
gptkbp:is_aimed_at Enemies
gptkbp:is_available_in Standard Loadout
gptkbp:is_considered Defensive Tool
gptkbp:is_countered_by Counter-Sentry
gptkbp:is_effective_against Defensive Strategies
Rushing Enemies
Light Classes
gptkbp:is_found_in Various Maps
gptkbp:is_known_for High Damage Output
gptkbp:is_part_of Defensive Structures
Team Fortress 2 Meta
gptkbp:is_subject_to Game Balance Changes
gptkbp:is_used_for Area Denial
gptkbp:is_used_in gptkb:Team_Fortress_2
Team Play
gptkbp:is_vulnerable_to Spy's Cloak
Heavy Classes
gptkbp:mode gptkb:Automatic
gptkb:Capture_the_Flag
gptkbp:movement gptkb:theorem
gptkbp:number_of_teams Map Control
Defensive Playstyle
Strategic Placement
gptkbp:operated_by gptkb:architect
gptkbp:portrayed_by gptkb:Detective
gptkbp:range 30 meters
gptkbp:rate_of_fire gptkb:5
gptkbp:relationship Other Classes
gptkbp:replaced_by gptkb:architect
gptkbp:tactics Defensive Strategy
gptkbp:targets Enemies
Automatic Targeting
gptkbp:team Balanced Team
Red or Blu Team
gptkbp:upgrades gptkb:architect
gptkb:Level_3_Sentry_Turret
100 Metal
Level 1 Sentry Turret